neogeo

Neo Geo (ネオジオ) is a family of video game hardware developed by SNK. The brand originated in 1990 with the release of an arcade system, the Neo Geo MVS and its home console counterpart, the Neo Geo AES. [read more at http://en.wikipedia.org/wiki/Neo_Geo]

  • Â

    Selling / A Vendre / Verkauf

    25â?¬

    Neo Geo CD : Samurai Spirit
    Neo Geo CD : King of Fighter 94


  • The Neo Geo is a cartridge-based arcade and home video game system released in 1990 by Japanese game company SNK. The system offered comparatively colorful 2D graphics and high-quality sound. A major platform for arcade games at the time, the system was also available as a costly home console. The two versions of the system were known as the AES (Advanced Entertainment System, the home version) and the MVS (Multi Video System, the arcade version). The Neo Geo was marketed as 24-bit, though it was technically an 8/16/32-bit multiprocessing system. [WikiPedia]


    I found a sheet of paper sitting around in a book since 10 years, it shows how much I did pay for my SNK NEO-GEO from 1991 to 1997...

    I publish it here mainly for the history..

    &160;

    Bought (Francs) Resold in euro
    SNK Neo Geo AES +
    Magician Lord
    3490 FF
    &160; 532 &8364;
    1 arcade pad 450 FF &160; 68 &8364;
    Soccer Brawl 825 FF &160; 125 &8364;
    Football Frenzy 825 FF 650FF 125 &8364;
    Puzzled 690 FF &160; 105 &8364;
    NAM 75 690 FF &160; 105 &8364;
    ASO 2 690 FF &160; 105 &8364;
    King of Monster 800 FF &160; 121 &8364;
    Ninja Combat + Raguy 1600 FF &160; 243 &8364;
    Cyber Lip 670 FF &160; 102 &8364;
    Robo Army 675 FF &160; 103 &8364;
    Baseball 2020 675 FF 450FF 103 &8364;
    Fatal Fury 1 800 FF &160; 121 &8364;
    World Heroes 900 FF 800FF 137 &8364;
    Fatal Fury 2 exchange for Last Resort + Mutation Nation &160; 96 &8364;
    Fatal Fury Special 900 FF &160; 137 &8364;
    View Point 700 FF &160; 106 &8364;
    Baseball Star 2 400 FF &160; 60 &8364;
    Andro Dunos 400 FF &160; 60 &8364;
    Samurai Showdown 2 640 FF &160; 99 &8364;
    Samurai Showdown 1 300 FF &160; 45 &8364;
    League Bowling 150 FF &160; 22 &8364;
    Art of Fighting 2 450 FF &160; 68 &8364;
    &160; TOTAL 2494 &8364;

    &160;

    This table do not take into account the 2 NEO-GEO CD I've bought on ebay 3 years ago...I will have to look at what I've paid at that time

  • Art of Fighting 2

    Extra power for the second game: To do this trick, you must own Art of Fighting 1 & 2 for memory-compatible systems. First, win all 3 bonus games on Art of Fighting 1 and then save your game. Then go to Art of Fighting 2 and choose load. Then choose the Art of Fighting 1 option you will be given. You will begin the game with all of the characteristics of the AOF1 bonus stages completed in Art of Fighting 2!!!

    Double Dragon

    Play as Duku or Shorko: At the character select, put the cursor on Billy, then Marian, then Chung Fu, then Jimmy for 3 seconds each time. If you do this code correctly you will hear "Bingo!". Now you can choose Duku or Shorko.

    Fatal Fury Special

    Sound Test: Pause the game, then press A, B, C, D, A.

    Fatal Fury 3

    Small characters: This works in the versus mode only. Once you select the two fighters, hold B and C on both controllers all the way through the loading screen until the match starts. You must do it again for each fight you want the code to take affect.

    Hidden Characters (CD version only): When you defeat Zin Chonrei and finish the game, save it. Now load the game and choose "NEW GAME"At the character select screen, move the cursor: to Terry, Hon Fu, Mai, Geese, Bob, Sokaku, Andy, Bash, Joe, then Mary; each time you move to a fighter, press B. You will here a voice say "Here comes new fighters!"

    Kabuki Klash

    Boss Code: Go to the battle mode, then push B 12 times, then right 8 times on controller one. The screen will flash and you will have control of Manto Ape and Karakuri. It will work on controller 2 as well.

    Change Color: After entering the code above, do the following: Select Yagumo: press A, A, forward+A, C. Her clothes will change to white if you did it correctly. Select Kinu: press down, down-back, back, down-back, forward, BC. Her clothes will change to purple.

    The King of Fighters '94

    Say Good bye to Censorship: On the high scores screen press A and D on controller 1 while you press B and C on controller 2.

    The King of Fighters '95

    Play as the Bosses: Pick "Team Edit". At the character select press up+B, right+C, left+A, down+D. Saishu Kusanagi and Omega Rugal will appear.

    Uncensor: On the high scores screen press A and D on controller 1 while you press B and C on controller 2. (same as KOF '94)

    The King of Fighters '96

    Boss (CD only): Press and hold the start button, then press up+B, right+C, left+A, down+D.

    The King of Fighters '97

    Play as Orochi Iori: At the character select, put the cursor on Iori, then hold start and press left, right, left, right, left, right, A+C.

    Play as Orochi Leona: At the character select, put the cursor on Leona, then hold start and press up, down, up, down, up, down, B+D.

    Classic Kyo: Highlight Kyo Kusanagi, hold start and then press A or D.

    Play as the Orochi Team: At the character select, hold start and then press up, left, down, right, up, down, B+C.

    See your team mate's attitude: While choosing a character at the order selection screen, hold C. A face will appear that represents the character's attitude. A smiling face means "always aid" and will add 1 bar to the second character in advanced mode. A neutral face means "random aid". A frowning face means "never aid" and will remove all bars.

    Choose a winning pose: Hold A, B, or C to select your pose.

    The King of Fighters '98

    Evil Rugal: Complete the game 1 time. Then at the character select, press and hold start when choosing Rugal.

    Alternate Characters: Some of the characters in this game have alternate versions. To activate, hold start and press the A button over one of the following characters to activate their alter ego: Kyo (KOF 94); Terry, Andy, Joe, Mai, or Billy (Real Bout 2); Ryo, Robert, or Yuri (AOF 2); Yashiro, Shermie, or Chris (Orochi '97 versions)

    The King of Fighters '99

    Play as real Kyo: Highlight the random character box (question mark) at the character select. While holding Start, press left, up, right, down, left.

    Play as Iori Yagami: Highlight the random character box (question mark) at the character select. While holding Start, press right, left, up, right, down, left.

    Kizuna Encounter Super Tag Battle

    Boss Code: Using them will put you under the following conditions: 1.No memory card saves. 2.No name sign in (high scores.) 3.No ending (story). 4.No tag partner (fight alone). At the team select screen, set the cursor on Mezu. Move left, up, right, you'll be on Gozu. Circle the screen once counterclockwise, returning to Gozu. Press D, you'll hear Jyazu's laugh. Jyazu is above Gozu's panel, tap up to access him. (up again to return to Gozu) It's the same for Shin Shishioh, who is above Kage Shishioh's panel.

    The Last Blade

    Boss code: At the character select, press C 6 times, B 3 times, and then C 4 times on controller 1. Then you will be able to play as Musashi, Kagami N, and Kagami H.

    The Last Blade 2

    Play as Unawakened Kaede: This code works in arcade, versus, or training mode. To activate, put the cursor on Kaede and press C nine times, B one time, and C four times. He will say something to let you know the code worked. Now press A to select him.

    Play as Kouryu: This code works in arcade, versus, or training mode. To activate, put the cursor on Kaede and press C ten times, B five times, and C four times. He will say something to let you know it worked. Now press A to select him.

    Play as Hagure: This code works in arcade, versus, or training mode. To activate, put the cursor on Akari and press C eight times, B nine times, wait one second, and C one time. Akari will say something to let you know it worked. Now press A to select him or her.

    Special Intro with Kotetsu: This code works in arcade, versus, or training mode. To activate, put the cursor on Kotetsu and press C five times, B ten times, then C two times. Kotetsu will say something to let you know the code worked. Now press A to select her. You can't play as her but you get an intro featuring her being thrown out of the stage by Shigen.

    EX Mode: When choosing between Speed or Power mode, highlight Speed and press C 6 times, highlight Power and press B 3 times, highlight Speed again and press C 4 times. The whole code must be done in under three seconds, so be quick!

    Magical Drop 2

    Hidden Characters: At the character select, highlight the following characters and press down (in order): The Fool, Magician, High Priestess, Chariot, Justice, Sorceress, and World. Devil. You may now select Strength or Empress.

    Neo-Geo Cup '98

    View the Name List: On the title screen, hold A+B+C and press the start button.

    Ninja Master's

    Play as Ranaru and Nobunga: Begin a one-player game. On the first player's side, set the cursor on Kamui and press left, down, left, up, left, down-left, up, right, down, right, up, C and D. The bosses will appear.

    Time Attack: This is for a one-player game only. At the character select, the cursor will start on Kamui. Once there, press down, left, up, left, down, left, up, left, down, right, right, right, right, up. Your cursor will be back on Kamui again. Press C and D together, now you can pick your character. The time attack will be canceled if player 2 decides to join the game.

    Pulstar

    Full Power: This code will let you restore your power whenever you are blinking (when the game starts or you've detonated your probe). To do it, press up, up, down, down, left, right, A, B.

    Stage Select: On the "Stage Start" screen, select the stage with all four buttons (A, B, C, D) at once. This will give you access to stages 5-8. For example, highlight stage 1, then push all 4 buttons to select stage 5. Stage 2=6, 3=7, 4=8.

    Demos: At the title screen hit left 7 times then right once. Now pressing A-D on either controller will show the corresponding cinema. Pad 1=demos 1-4, Pad 2=demos 5-8.

    Ragnagard

    Play as Behemoth: Highlight Syuten-Dozi at the character select, then press B, C, B, C, B, B, C, A.

    Play as Eelis: Highlight Benten at the character select, then press C, C, B, B, C, B, C, A.

    Play as Lucifer: Highlight Susano at the character select, then press B, C, C, C, B, B, B, C, A.

    Real Bout Fatal Fury Special

    Play Geese Howard (CD System): By finishing the game without losing a round you will obtain the status of "Ace", then at the Ranking screen press: right, up-right, up, up-left, left, down-left, down, down-right, right, down-right+ABC. If done correctly, you will hear Geese say: "Come on."

    Shadow Versions of Characters: At the character select, move to the character you choose to play as, then do the following: Hold the start button (don't let go of it!) Tap buttons in sequence: B, B, C, C. Now hold down the B button for about a second. While still holding B (and Start), press and hold the C button. While holding these three buttons, press A or D to select your character in Shadow form. You may now let go of all the buttons. (A or D is used to select the color of your character's clothes)

    Hidden Character: At the character select, highlight Andy, Billy, Tung, or Mary, then press and hold the start button. While holding start, press B, B, C, C then press and hold B. Wait for 1 second, press and hold C, then wait 1 more second. If you've done it correctly, Ex should appear.

    Samurai Showdown

    Play as Kuroko: At the character select screen in a versus game press up, down, left, up, down, right+A. The player who wants to play as Kuroko should press these buttons. After the match the game will reset.

    Play as Amakusa: Select any character and enter versus mode. Lose and then save the game. Load the game and then select Charlotte with controller 2 and continue the game. Press start on controller 1 in the bonus phase. Player 2 will change to Amakusa.

    Samurai Showdown II

    Blood: Go into the options. Highlight "EXIT" and press A+B+C+D simultaneously. THERE IS ANOTHER WAY TO DO IT: Go into the options, change the language to Japanese, then exit. Go back into the options again and change the language back to whatever language you prefer (if not Japanese), then exit. Start the game and it will be bloody.

    Play as Kuroko: Start a two-player game. On the character select screen, press up, down, left, up, down, right+A. You may now select Kuroko.

    Unlimited POW (Home Systems only): Press start on controller 1, and move to the option mode. Press start on controller 2, then in the options menu, you can now change the POW setting from "NORMAL" to "MAX".

    Samurai Showdown III

    Zankuro: Join in a 1-player game on controller 2. At the character select, move the joystick from Shizumaru...left, left, down, right, right, up, right, down, right, right, up, left, left. You will be back at Shizumaru. Once there, wait about 3 seconds, then press A,B, and Start simultaneously. Zankuro will appear.

    Blood: Go into the options. Highlight "EXIT" and press A+B+C+D simultaneously.

    Samurai Showdown IV

    Suicide: While playing, press left, right, down+start

    Blood Code: Here's a way for you to get rid of the censorship that was done for the U.S. systems. You will get blood and the ability to perform "No Contest" moves. On the option screen go to "EXIT" and press ABCD all at the exact same time. Now when you start any kind of game you will get the uncensored version.

    Zankuro (CD system only): In the versus mode, hold the D button and press "A". Both players may play as Zankuro, but in the versus mode only.

    Twinkle Star Sprites

    Play the bosses: On the character select screen hilight Load-Ran, press up 4 times and press a button to select Sprites, or press down 4 times and press a button to select Memory. Also instead, you may hilight Griffon (the group with 3 people) and follow the same procedure to select Mevious (up) or Dark-Ran (down).

    World Heroes Perfect

    Play as Neo Dio: At the character select, hold B and press up, up, down, down, left, left, right, right, BC.

    Play as Son Guko: At the character select, hold C and press up, up, down, down, left, left, right, right, BC.

  • neo_geo_mvs_from_walnut_00

    Personally, as a user since 1991 or my Neo Geo AES (serial 0007444), I don’t like these kind of mods, but if anybody else is interested and since they did not kill an existing AES console. Can be yours for 649$

    • Shipping worldwide.
    • Most inexpensive way to play and explore the world of Neo Geo.
    • Biggest and truest Neo Geo game library, home to many exclusive games.
    • Built with 100% real walnut. Extremely durable, reliable and aesthetically unmatched.
    • Completely seamless from all visible angles, no screws or nails.
    • Real working dust flaps.
    • Compatible on virtually all high definition and standard definition televisions.
    • High quality video outputs: Pure RGB (works with SCART), Component, S-Video, and Composite.
    • True Stereo Sound.
    • Any Neo Geo joystick or controller ever made is compatible.
    • Unibios 3.0.
    • Universal small power supply that works virtually worldwide. 100-240v, 50-60Hz.
    • Brand new rechargeable battery. Save all your high scores and settings.
    • White power LED on front.
    • Shipping mid/late May 2011
  • Â

    Grand passionné de jeux vidéo à mes heures, je suis l'heureux possesseur d'une Neo-Geo de 1991 avec trois manettes et environ 24 jeux payé en moyenne 100€ pièces à l'époque.Quand la passion pour l'arcade n'a pas de limite (hormis le porte monnaie!).

    SNK Neo Geo Home System


    Specifications

    Processors: Motorolla 68000 (12Mhz, 16-bit), Z80 (Zilog-80a 4Mhz, 8-bit)
    Resolution: 320x224
    Color Palette: 65,536
    Maximum colors on-screen: 4,096
    Maximum sprites on-screen: 380
    Minimum sprite size: 1x2
    Maximum sprite size: 16x512
    Maximum amount of game planes: 3
    Sound Channels: 4-FM synthesis, 7-Digital Internal, 3-PSG, 1 noise channel
    RAM: Internal RAM: 64kb, Video RAM: 68kb, Z80 RAM: 2kb
    Memory Card: 8kb or *68-pin JEIDA ver.3 spec memory
    *Any 68-pin memory that fits the JEIDA ver.3 spec will work

    http://web.njit.edu/~jal0737/Neo-Geo/Neo-info.htm Informations and history.

    I have bought this wonderful machine at the very beginning in France (MODEL NEO-AEC serial 007444 - American) in August 1991 with Magician Lord + 1 joystick + 1 memory card for 600â?¬ !!!. I own 24 games which I paid between 100â?¬ and 150â?¬.


    I have probably the best experience in videogame in my life with this machine, thanks to SNK. I never play so much on any system since the Neo Geo, the community is as strong as before, maybe more, and I decide to buy (10.09.2003) a NeoGeo CD+14 games on ebay.com and on ebay.fr, a front loading NeoGeo CD system. I am not a great fan of fighting games because I prefer plattform action and shooting game.

      History of models produced by SNK

    - Neo Geo home systems (7 revisions I have been told). Language selection by rom chip
    • First PCB revision were made by NEC (it is the case for mine)
    • Second rev had a video problem that was fixed with a video daughter board in a third revision or if you sent it in to get fixed
    • Forth rev incorporated the video fix

    Neo Cd systems (easy wire language selection)

    • Neo Front loading cd model (only 25000 ex. Jap only, no language switch, break easily)
    • Neo CD top loading (the best to acquire)
    • Neo CDZ (incorporates a protection against playing burns (not working 100%), 2 times faster)

    Neo pocket (you select language on unit)

    • B/w model
    • Color model
    • Smaller color model (japan only)

    Hyper neo geo 64 (language determined by origin of Hyper not carts)

    • Hyper with extra wire harness for sound and powered
    • New hyper without extra wire harness

    Neo Geo MVS Rom language selection

    • 1 - slot (1 large, 1 small, 1b and 1c )
    • 2 - slot
    • 4 - slot
    • 6 - slot (rare)
  • all credit to authors


    The NEO GEO CD FAQ
    Rev. 2.0, 10-09-2004


    LEGAL STUFF:

    This is a free document written for non-commercial use only. It is okay to
    use it in any way provided the contents remain unaltered and full credit is
    given.

    The name Neo Geo, the Neo Geo CD console and games are (c) SNK/Playmore.
    All other copyrights and trademarks are acknowledged and respected that are
    not specifically mentioned herein.

    Table of Contents:

    1. General

    1.1. What is the Neo Geo CD?
    1.2. How many different NGCD models are there?
    1.3. What was the initial price of the NGCD front loader?
    1.4. What are the differences between the Neo cart and CD consoles?
    1.5. Are the CD games cheaper than the cart games?
    1.6. Why are games like Metal Slug 3 or King of Fighters 2000 not available
    for NGCD?
    1.7. Do Neo CD games have standard audio tracks?
    1.8. Can I use my US/JPN games on my US/EU/JPN CD console?
    1.9. Do I need a memory card to save games?
    1.10. What can I do in the CD player menu that appears when switching on
    the console?
    1.11. I have a Japanese Neo CD system and want to use the Memory Card
    Manager, what do the menu items mean?
    1.12. Is there censorship in Neo CD games?
    1.13. Are there still new CD games coming out?

    2. Buying and Collecting

    2.1. Which CD system should I buy, Top Loader, Front Loader or CDZ?
    2.2. What is a good price for a NGCD console?
    2.3. Where can I find good offers for Neo CD consoles?
    2.4. I'm about to buy a Neo Geo CD console, is there anything I should take
    care of?
    2.5. I am a collector, are there any rare/expensive games that are worth
    collecting?
    2.6. What are spine cards? Do all Neo CD games have them?
    2.7. I got very good offers for a couple of CD games, how can I make sure
    that they are the real deal and no backup copies/bootlegs?
    2.8. Which is better from a collector's point of view, collecting US or JPN
    versions?
    2.9. I heard people talking about Euro versions, are they for real?

    3. Games and Gameplay

    3.1. How many CD games do exist?
    3.2. What extras are in CD games?
    3.3. What has been cut from the CD games?
    3.4. Is there a chance that we see some of the CD Exclusives in cart form?
    3.5. Is there a chance for a re-release of some CD games?
    3.6. Why are there CD Exclusives at all? I thought SNK was all about big fat
    carts?
    3.7. Some people call Neo CD games "ports" of the real thing (the cart
    versions) - are they right?
    3.8. Is there an US version of (insert game name here)?

    4 Tech Section

    4.1. I have a Euro/PAL Neo CD and want to get rid of the slow 50Hz mode
    and the PAL borders, what can I do?
    4.2. How can I switch my Neo CD to Japanese language?
    4.3. Now I have modded my Neo CD to Japanese territory setting but some games
    are Japanese-only now. Help!
    4.4. Why does my unit start to reset sporadically after a few hours of play?
    4.5. My system starts to load a game but then displays a message like this:
    "DISK I/O ERROR", followed by a error code in brackets. I can only power
    off afterwards, what's wrong?
     

    1.  General:

    1.1. What is the Neo Geo CD?

    The Neo Geo CD, or NGCD, is a video game console made by SNK, Japan,
    in 1994. It's based on SNK's Neo Geo arcade and home gaming system
    but uses CDs instead of ROM cartridges.

    SNK's original idea was to build a CD player add-on for the cart system but
    the idea got canned in favor of developing a real game console.

    1.2. How many different NGCD models are there?

    There are three versions, the front loader, the standard top loader
    and the CDZ. The front loader was the first NGCD model initially
    released in Japan, followed by the standard top loader that made its
    way to the US and Europe. In 1996, SNK released the CDZ, a revised
    top loading model with faster cache RAM to decrease load times. Like
    the standard top loader, the CDZ got released world-wide.

    1.3. What was the initial price of the NGCD front loader?

    The NGCD front loader's price was put at $599 for the console, one
    controller pad and a pack-in game.

    1.4. What are the differences between the Neo cart and CD consoles?

    While the homecart or MVS system is able to directly address the cart
    memory and therefore can display graphics and effects immediately, the
    CD system has to load the data first. Initial load times range from 15
    to 120 seconds, some games also load between levels, like the King of
    Fighters games after King of Fighters 94.

    That's why some of the later (and much "bigger" in terms of MBits) games
    have cuts in the CD version, objects or animations are missing, etc. This
    is due to the amount of data (sprites, backgrounds, etc.) a game displays
    at the same time; if it exceeds a total of 7 MB of data which is the
    size of the Neo CD's RAM, the CD either has to reload certain data or
    the excess data has to be cut in order to fit into the CD RAM.

    However, the CD console offers CD-quality audio tracks and has a more
    consistent picture quality because unlike the homecart-system, there were
    less hardware revisions on the main boards. The picture output, specially
    via RGB/Scart, is crystal clear and much better than with some of the
    later homecart models.

    Also, some CD games have additional features not found on cart, see 3.2. for
    more info about that.

    1.5. Are the CD games cheaper than the cart games?

    Yes, considerably cheaper in most cases. There are a few exceptions of CD
    games that reach prices of more than $100, but these are mostly collectors
    items or very sought-after games. For more info, refer to section 3.

    1.6. Why are games like Metal Slug 3 or King of Fighters 2000 not available
    for NGCD?


    These two games are very big (688/708 MBits, respectively), so in order to
    put them on CD it would have been necessary to heavily cut them down which
    would have ruined the game completely. What's more, the load times of such
    games would have been unbearable with their estimated 3+ minutes.

    What's more, at the time when Metal Slug 3 and KoF2000 were released, SNK
    already was not well anymore, that's why they cut any support for other
    systems than MVS and homecart.

    1.7. Do Neo CD games have standard audio tracks?

    Yes, and you can play them in your HI-FI CD player. Just insert the CD and
    skip the first (data) track. Neo CDs are standard mixed-mode CDs that are
    compatible to the Orange/Red Book standard of CD media.

    Some of the early games like League Bowling have no standard audio tracks,
    all the music and sound effects are done by code using the Neo CD's Yamaha
    FM synthesis chip.

    1.8. Can I use my US/JPN games on my US/EU/JPN CD console?

    Yes you can, all games in any versions are compatible to any CD console. You
    can play US games on a Japanese NGCD, Japanese games on an US console, etc.
    The territory setting of your NGCD (US, EU, JPN) determines the displayed
    language of the games, provided they come with additional English text.
    Some games are Japanese-only, like Samurai Spirits RPG or most of the
    Mahjong games. These games will always run in Japanese regardless of the
    language setting of your console.

    1.9. Do I need a memory card to save games?

    The NGCD has a built-in 2kb game save memory that is able to hold about 25
    game saves, it's not possible to use an external memory card with it.

    1.10. What can I do in the CD player menu that appears when switching on
    the console?


    You can replay audio CDs and access the memory card manager. If you insert
    a Neo game CD, the console will scan the disc and displays "press start"
    to start loading the game. If you chose to listen to the audio tracks of
    a Neo CD (not standard audio CD), it will automatically skip the first
    (data) track and start replaying the 2nd track.

    1.11. I have a Japanese Neo CD system and want to use the Memory Card Manager,
    what do the menu items mean?


    While in the memory card manager, press A to activate an item, press A
    again to confirm any action (e. g. deleting, formatting) and press B to
    go back one step.

    The menu items are:

    1. Backup Memory Format

    Use this to format your NGCD game save memory. Caution: ALL data will be
    lost after formatting! If you have a brand new NGCD, you have to format
    the game save memory once before you can use it, so if you think you have
    a new console and can not save your games, format the memory first and
    then try again.

    2. Display Data Name

    Shows the contents of the save memory.

    3. Delete A Data

    Delete game saves. Press A to select an item, press A again to confirm
    deletion, press B twice to return to main menu.

    4. File User's Name

    Change the name of a game save.

    5. End

    Exit to CD player screen.

    1.12. Is there censorship in Neo CD games?

    If you have an US or EU Neo CD console, the blood that can be seen in some
    games in Japanese mode is either white or invisible. You can trick some games
    into displaying all the blood and gore by setting it to Japanese language in
    the option menu, but that does not work with all games. What's more, not all
    games have a language option or even an option menu.

    Even if you have an US version of a game, all blood and fatalities are still
    in it, it's just that the EU/US territory setting censors them, only the
    Japanese mode is completely uncensored. If you want blood in your games, you
    have to mod your NGCD, either by presetting it to Japanese or by installing
    a language switch that lets you switch between US and JPN mode.

    1.13. Are there still new CD games coming out?

    The development of Neo CD games has been stopped after the release of
    King of Fighters 99 and The Last Blade 2 and the console had been officially
    declared dead. The current owner of SNK's licenses, SNK/Playmore, has no
    intention to re-live the CD system.

    However, in 2002, a group of coders announced the release of a new
    fighting game for the Neo CD so the future of the console may lie in the
    home dev scene; no news about the new game yet, but reportedly, it is
    called Super Fighter and had been released for PC back in 1993 but now
    should get a NGCD port.

     

    2.  Buying and Collecting:




    2.1. Which CD system should I buy, Top Loader, Front Loader or CDZ?

    Depends on how much money you want to spend and what you want to do with
    it. If you want an inexpensive and reliable CD console, get the standard
    Top Loader. It does not look as fancy as the Front Loader and takes longer
    to load a game than the CDZ, but it's readily available and actually sturdy
    piece of console if you handle it with care.

    Some CDZ owners report sudden reboots of their console after it has been
    used for a couple of hours. This is due to the case design of the CDZ that
    prevents excessive heat from getting vented properly.

    The Front Loader model is very huge (about the size of an Xbox) and because
    it has a lot more mechanical parts than the Top Loader or CDZ, it can get
    very troublesome finding spare parts for it. Also, a Top Loader in good
    condition would be the most expensive CD console because of its status as
    a collectors item.

    2.2. What is a good price for a NGCD console?

    For a boxed Top Loader with all cables, manual and controller pads in good to
    very good condition, you will have to pay between $150 and $200. Add $100 to
    $150 for a CDZ or $150 to $200 for a Front Loader. Subtract between 20% and
    40% for a non-boxed/incomplete console.

    2.3. Where can I find good offers for Neo CD consoles?

    For the most part, you can not simply walk into a video game store and ask
    for Neo CD games and hardware, but some stores that are specialized in
    "retro gaming" will most likely have some decent stuff.

    Although there still are shops that carry Neo stuff, the real market for
    Neo-related items is the internet. There are countless Trading Forums,
    online auctions and internet shops that sell Neo Geo games and
    accessories, such as

    www.egameaddiction.com (owner of www.neogeocd.net)

    www.neo-geo.com

    www.neoayato.com

    www.otaku.com.hk

    www.konsolen.de (German)

    If all fails and you can not find your desired item in these shops, there's
    always eBay.

    2.4. I'm about to buy a Neo Geo CD console, is there anything I should take
    care of?


    Of course you should make sure that the seller is honest and reliable; Neo
    games and accessories usually reach comparably high prices, that's why a
    couple of scammers have chosen the Neo market as the playground for their
    shady activities. If in doubt, try to get references for a seller before
    buying stuff off of him, for ex. by reviewing the seller/buyer feedback of
    his eBay ID.

    Anyway, if possible, you should

    - ask the seller about the production date/date of purchase

    - thoroughly check the console for visible damage

    - take a look into the drive bay and check for excessive dust

    - check all connector ports on the back of the console

    - make sure that the power supply fits to the console (remember,
    the EU uses an input voltage of 220~240V instead of the 110V of US and JPN)

    2.5. I am a collector, are there any rare/expensive games that are worth
    collecting?


    Since the release numbers of most common Neo CD games were quite high
    (>10,000), most of them are not really rare or very hard to find but there
    are exceptions. Eight CD games have been released exclusively for the Neo CD
    console, they are not available in other Neo formats such as MVS cart or
    homecart. These CD Exclusives are:

    - Chotetsu Brikin'ger

    - ADK World

    - Zintrick

    - King of Fighters 96 Collection

    - Final Romance 2

    - Neo Geo CD Special

    - Samurai Spirits RPG

    - Crossed Swords 2

    These CD-exclusive games are not really rare in terms of low production runs,
    they are just sought-after and therefore more expensive than others.

    For other games, demand is high so that they aren't as easily available. These
    games are:

    Metal Slug 1 and 2

    Ninja Master's

    Overtop

    Neo Driftout

    Breakers

    Magical Drop 2

    For these games, you will have to pay considerably more, sometimes >$100 if
    they are in very good condition and complete.

    2.6. What are spine cards? Do all Neo CD games have them?

    Spine cards are small pieces of cardboard and are wrapped around the
    spine of the jewel case. They show a screenshot and the title of the game
    and give the CDs a more uniform and catchy look when sitting on the shelf.

    Some people think they would be part of the packaging and discard them,
    but others collect them and wouldn't buy a Neo CD game without it.

    A complete Neo CD game always consists of:

    - a jewel case with a transparent Neo Geo logo in the upper right corner

    - a manual

    - a back insert with a short description about the game

    - the game CD itself

    2.7. I got very good offers for a couple of CD games, how can I make sure that
    they are the real deal and no backup copies/bootlegs?


    Modern technology brought us scanners, color copiers and affordable color
    printers that are able to authentically reproduce the insert, manual and
    CD stickers of a Neo CD game. However, most software pirates don't bother
    with reproducing the manual and just backup the CD. Sadly, you can get scans
    of covers of most games off of the Internet, that's why you will stumble
    across Neo CD bootlegs that look almost identical to the original.

    Check for the following:

    - Neo Geo logo in the upper right corner of the jewel case

    - CD sticker accurately covers the entire upper part of the CD and does not
    shine

    - Data side of the CD is silver and has no visible rings/data areas

    - Professionally printed multi-page manual with good paper quality

    - The inserts are perforated on the sides to fit them into the case

    - CD, manual and back cover show a matching NGCD number

    - All inserts and the manual are of high printing quality, beware if you
    notice "watery"-looking images or pixilation

    2.8. Which is better from a collector's point of view, collecting US or JPN
    versions?


    There are a lot of games that had way less US releases than JPN releases, so
    US versions are considered more "rare" than JPN ones and therefore are
    more collectible. Normally, US versions are more expensive, but that's a
    matter of availability because you will pay about the same for a US version
    of an older (common) game. However, finding US versions of certain games
    like Ninja Master's can be difficult which adds to the price.

    A real collector would go for a complete CD collection with all JPN and US
    titles anyway.

    2.9. I heard people talking about Euro versions, are they for real?

    For any CD game that came out outside of Japan, SNK printed an English
    manual and included an orange colored epilepsy warning card with text
    in English, Spanish and German. If people are talking about "US versions",
    they in reality refer to these international versions.

    Commonly, these international versions are simply called US versions because
    they contain English text.

    3.  Games and Gameplay:

    3.1. How many CD games do exist?

    There are 97 Neo Geo CD games, eight of them are CD Exclusives (see 2.5.).
    However, there are less US versions because games like Zintrick have never
    seen an official US release. There are some US versions of this game floating
    around, but the inserts of these versions are fan-made material.

    3.2. What extras are in CD games?

    Some games contain additional stuff such as galleries, extra options and
    even additional play modes, like Neo Turf Masters or the Metal Slug games.
    Most CD games also have unlimited continues.

    What's more, there are a lot of CD games that come with an arranged
    soundtrack which is the same as the official sound track CDs of SNK games
    that can be bought via Japanese resellers.

    3.3. What has been cut from the CD games?

    Many of the later games have cuts. Examples are Last Blade 2, Samurai
    Spirits IV, Metal Slug 1+2, Art of Fighting 3, and so on. There are no
    cuts that would lead to gameplay or even scoring differences, most of
    them center around missing sprites, objects or sound effects.

    For example, in Art of Fighting 3, the player sprites are slightly smaller
    than on cart. In Samurai Spirits IV, there are some background objects
    missing, etc.

    3.4. Is there a chance that we see some of the CD Exclusives in cart form?

    Apparently, some Neo CD games have been "ported" to Neo cart, but without
    sound. There is no official CD-to-cart release, and chances are almost zero
    that it will ever happen.

    3.5. Is there a chance for a re-release of some CD games?

    I don't really think so. Re-releasing a couple of sought-after CD titles
    wouldn't be too expensive or labor-intensive, but even in the market
    niche that is called Neo Geo, there's an even smaller niche called
    Neo Geo CD - in other words, the demand would be even smaller than for
    a cart re-release, so chances are very low that SNK/Playmore would do us
    the favor.

    3.6. Why are there CD Exclusives at all? I thought SNK was all about big fat
    carts?


    Between 1994 and 1996, SNK tried to compete in the market of CD-based
    game consoles with their Neo CD system, inspired by the huge success of
    Nec's PC-Engine CD/Turbo Duo and, to a lesser extend, the Sega CD.

    SNK also tried to find a more economic alternative to the advanced but
    very expensive carts. When the Neo CD came out, SNK wanted to give the buyers
    an incentive to get the CD system and came up with the idea of CD Exclusives
    that were meant to help selling systems.

    The fans however didn't really want a CD-based system, they were happy with
    their carts and zero load times and were reluctant to change. The CD system
    was quite successful at first but sales soon went down as newer games came
    out with long load times, which inspired SNK to come up with a revised
    CD console version, the CDZ.

    3.7. Some people call Neo CD games "ports" of the real thing (the cart
    versions) - are they right?


    No, they aren't. Porting means transporting a piece of code like a Neo game
    that was made for the Neo's M68000 CPU and all its co-processors to a
    different hardware platform, say the Sega Dreamcast or Sony Playstation.
    Since the Neo CD has the same CPU and auxiliary processors as the Neo Geo
    homecart or MVS systems, Neo CD games are no ports but simply versions of
    the cart original, only with a different method of data access.

    3.8. Is there an US version of (insert game name here)?

    Let's put it this way, since only a few games have never been released as
    US versions, it's most likely that you will find US versions for all
    major CD games. Info like this is difficult to obtain because SNK didn't
    bother to keep track on all their countless releases, so there may be
    US/international versions of games only a few people know about.

    4.  Tech Section:


    4.1. I have a Euro/PAL Neo CD and want to get rid of the slow 50Hz mode
    and the PAL borders, what can I do?


    There are a lot of documents dealing with Neo Geo CD modifications flying
    around the Internet. I have written such a document a few years ago, it
    still can be found here:

    http://www.nickthfury.com/neogeo/cdmods.htm

    You may also visit www.gamesx.com for more tech info and some Neo CD
    specifics.

    You will have to open your Neo CD system and do some soldering/cutting work.
    While the modifications are not really difficult if you have some basic
    soldering skills, you may ask a friend with more experience or a trained
    engineer to help you out here.

    Remember that a poorly done mod may damage your system, so in any case, be
    careful.

    Needless to say that my Neo CD modification info has been posted for
    private purposes, I will take no responsibility in any damage to yourself
    or your system.

    4.2. How can I switch my Neo CD to Japanese language?

    There are there territory settings, USA, EUR and Japan. USA and EUR are
    censored (white "sweat" instead of blood, no fatalities, etc.) while Japanese
    mode is not.

    Visit the link found in 4.1 for more info and pictures on how to switch
    languages.

    4.3. Now I have modded my Neo CD to Japanese territory setting but some games
    are Japanese-only now. Help!


    You can mod your Neo CD with a three-way language switch. Switches like this
    can be found in most electronics supply stores, just make sure you actually
    buy a three-way one, a two-way switch won't work.

    Now, visit the link found in 4.1 Picture no. 3 shows the territory matrix of
    your system. There are four jumpers responsible for the language/territory
    settings: JN1, JN2, JN3 and JN4. These jumpers are small wire bridges that
    go into two holes on each side. If you cut them open (i.e. open the bridge),
    they are inactive (X), if you connect them (close the bridge), they are
    active (O).

    The jumper settings for the three territories are:

    Japanese: JN1 (open) - JN2 (open) - JN3 (open) - JN4 (open)

    USA: JN1 (open) - JN2 (open) - JN3 (open) - JN4 (closed)

    EUR: JN1 (open) - JN2 (open) - JN3 (closed) - JN4 (open)

    DO NOT switch between mode while your Neo CD runs. Although some people
    reported otherwise, it may damage your console.

    4.4. Why does my unit start to reset sporadically after a few hours of play?

    If you live in a hot climate and/or have chosen the wrong place for your
    console, it may overheat after two or three hours of continuous use. Normally,
    this leads to read errors and resets.

    Always make sure that your unit is well ventilated. Don't place it on the
    carpet while using it, this will build up heat far quicker than on a clean
    and even surface. Better do not put it into a TV rack or something like that,
    it's best to let it rest on an even, fuss-free surface without any
    obstruction on the back and top. Use a small fan for some additional cooling
    and let it blow into the vent slits on the back of the unit.

    4.5. My system starts to load a game but then displays a message like this:
    "DISK I/O ERROR", followed by a error code in brackets. I can only power off
    afterwards, what's wrong?


    There are different error codes for specific conditions but you mostly see
    these:

    0000 = General error. Clean disc and try again.

    0001 = Read error due to damaged/dirty laser lens or disc.

    0002 and 0003 = Mechanical problem or copy protection alert.

    If you see one of those codes popping up, power off, let the system
    cool down, then use a Q-Tip and pure alcohol to CAREFULLY clean the small
    lens that sits on the CD reader. Don't use any force, just carefully wipe
    it and make sure there's no residue or fuss left.

    Next, check the game disc for scratches or dirt, clean it if necessary but
    don't use any alcohol/cleaning fluid, just a fuss-free cloth.

    If the error messages still appear with one game but not with another
    the game disc may be faulty. If the error messages pop up no matter which
    game you put in, there may be a problem with your CD reader unit.

    You may want to check out some online stores (see 2.3) and ask for a CD
    reader unit replacement kit. Also don't forget to visit some internet
    message boards like www.neogeocd.net or www.neo-geo.com to browse for more
    info or to ask for help with system repairs.