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World Heroes 2 Jet

World Heroes 2 Jet

From: <[email protected]> Date: Thu, 13 Aug 1998 22:58:38 EDT              888         888   888   888   888888888             888         888   888   888   888888888             888         888   888   888         888   888             888   888   888   888888888         888   888             888   888   888   888888888      888             888   888   888   888888888   888         888             888888888888888   888   888   888         888             8888888 8888888   888   888   888888888             8888888 8888888   888   888   888888888                          888   888888888   888888888                         888   888888888   888888888                         888   888            888                         888   888            888                         888   888888         888             888         888   888            888             888         888   888            888             888888888888888   888888888      888             888888888888888   888888888      888                        World Heroes 2:  Jet                       Special Moves Guide 		      By Jose Gutierrez  Contents    Data/Copyright    Key    Game Features    Special Moves       Hanzou       Dragon       Rasputin       Brocken       Captain Kidd       Ryoko       Johnny Maximum       Jack       Fuuma       J. Carn       Janne       Muscle Power       Erick       Shura       Mudman       Ryofu   -----------------------------------------------------------------------   DATA/COPYRIGHT  I typed up this guide when I sold Samurai Shodown for the Neo-Geo in order to acquire World Heroes 2:  Jet.  I was a huge fan of the original World Heroes 2, so I thought this game would be better. Unfortunately, I was disappointed to find that this game did not have some of the options that I loved about the original, such as Death Matches, fighters having their own background stages, etc.  Anyway, this game is still very fun to play, and this guide is designed to be used as a quick reference for the fighters' special moves. Please send any comments or suggestions to the author at: [email protected]  This file is Copyright (C) Jose Gutierrez, 1995. You may distribute this document in electronic or print form, on the condition that it is not edited or modified in any way, unless prior permission is given by Jose Gutierrez.   -----------------------------------------------------------------------   KEY  F = Forward  B = Back  D = Down  U = Up  DF = Down-Forward DB = Down-Back  UF = Up-Forward  UB = Up-Back Charge Back: Hold the direction with the joystick at least 2 seconds.   -----------------------------------------------------------------------   GAME FEATURES  Weak Attacks: Quickly tap buttons A or B. Strong attacks: Press & hold A or B. Fake Dizzy: Down & button C simultaneously. Taunt: Press C, or F & C together, or B & C together. Dash: F,F quickly for dash. Dodge: B,B quickly. Fast Animation: After someone wins a round, hold A, B, or C. Deflect Projectiles: Block an opponent's projectile right before it                      hits you to return it right back!   -----------------------------------------------------------------------   SPECIAL MOVES  HANZOU Nation of Birth: Japan  Fighting Style: Iga Ninja Ninja Star: D,DF,F,+ Punch Double Ninja Star: D,DF,F,D,DF,F,+ Punch Rising Dragon: F,D,DF,+ Punch Blade Spin: D,DB,B,+ Kick Leg Lariat: D,DF,F,+ Kick Teleport: F,D,DF,+ Kick Blade Dive: Jump, D & Strong Punch Simultaneously Double Jump: Jump, Then Jump Again  DRAGON Nation of Birth: Korea  Fighting Style: Kung Fu Dragon Kick: Charge D,U,+ Kick Fist Fury: Press Punch Rapidly Kick Thrust: D,DF,F,+ Kick Leaping Psyche Kick: D,DB,B,+ Kick Bicycle Kick: F,FD,D,DB,+ Kick Vertical Kick: Jump, D or DF & Strong Kick Simultaneously Air Throw: F or B or D & Punch While Close to Opponent in Air Wall Jump: Jump to the Wall, then Push to the Opposite Side  RASPUTIN Nation of Birth: Russia  Fighting Style: Sorcerer Fireball: D,DF,F,+ Punch (Also Jumping) Thunderball: B,BD,D,DF,F,+ Punch Axle Spin: D,DB,B,+ Kick; Then F or B to Move (Also in Air) Feet Dance: D,DF,F,+ Kick  BROCKEN Nation of Birth: Germany  Fighting Style: Military Cyborg Arm Rockets: D,DF,F,+ Punch Foot Missile: D,DF,F,+ Kick Spark Thunder: Press Punch Rapidly Long Spark Thunder: B,BD,D,DF,F,+ Punch Hurricane Arm: D,F,FD,+ Punch Turbo Punch: D,DB,B,+ Punch Jet Attack: Jump, Punch & Kick Simultaneously Heel Kick: Jump, D or DF & Kick Simultaneously  CAPTAIN KIDD Nation of Birth: The Seven Seas  Fighting Style: Pirate Pirate Ship Launch: D,DF,F,+ Punch Shark Shot: Charge B,F,+ Punch Vertical Shark Shot: Charge D,U,+ Punch Spiral Kick: Charge B,F,+ Kick Hop Kick: F,FD,D,DB,B,+ Kick Dive Kick: Jump, DF & Kick Simultaneously  RYOKO Nation of Birth: Japan  Fighting Style: Judo Gold Ball: D,DB,B,+ Punch Flying Kick: F,D,DF,+ Kick Double Throw: Stand Close, B,BD,D,DF,F,+ Punch Run 'N Throw: B,BD,D,DF,F,+ Kick Spin Throw: Stand Very Close, DB & Strong Punch Together Ground Roll & Kick: DF & Kick Simultaneously Ground Roll & Punch: DF & Strong Punch Simultaneously Air Throw: F or B or D & Punch While Close to Opponent in Air Wall Jump: Jump to the Wall, Then Push to the Opposite Side Wall Jump Comet: Do the Wall Jump, Then Press Punch or Kick  JOHNNY MAXIMUM Nation of Birth: America  Fighting Style: Football Shoulder Blitz: D,DF,F,+ Kick Helmet Crash: Charge D,U,+ Punch Shoulder Jump: F,D,DF,+ Punch Punt 'n' Rush: Stand Close, B,BD,D,DF,F,+ Punch Feet Slide: DF & Kick Simultaneously  JACK Nation of Birth: United Kingdom  Fighting Style: Phantom Slasher Claw Crawl: D,DF,F,+ Kick; Then F to Move Knife Thrust: D,DB,B,+ Kick Head Blender: D,DF,F,+ Punch Underground Claw: F,D,DF,+ Kick Mixer Crush: DF or DB & Strong Kick Simultaneously Wall Jump: Jump to the Wall, Then Push to the Opposite Side  FUUMA Nation of Birth: Japan   Fighting Style: Fuuma Ninja Ninja Star: D,DF,F,+ Punch Double Ninja Star: D,DF,F,D,DF,F,+ Punch Rising Dragon: F,D,DF,+ Punch (Also Jumping) Blade Spin: D,DB,B,+ Kick Human Fireball: F,FD,D,DB,B,BU,+ Punch Air Throw: F or B or D & Punch While Close to Opponent in Air Double Jump: Jump, Then Jump Again  J. CARN Nation of Birth: Mongolia  Fighting Style: Marauder Shoulder Thrust: Charge B,F,+ Punch Wrecking Ball: Charge B,F,+ Kick Flame Cover: Charge D,U,+ Punch Sitting Crush: D,DF,F,+ Kick Slide: DF & Punch Simultaneously Wall Jump: Jump to the Wall, Then Push to the Opposite Side  JANNE Nation of Birth: France  Fighting Style: Knight Fire Bird: Charge B,F,+ Punch Human Fire Bird: F,D,DF,F,FU,+ Punch Sword Somersault: Charge B,F,+ Kick Flash Sword: Charge D,U,+ Kick Drop Stab: Jump, D & Punch Simultaneously Slide Kick: DF & Kick Simultaneously  MUSCLE POWER Nation of Birth: America  Fighting Style: Wrestling Dash Elbow: Charge B,F,+ Kick Tornado Backbreaker: Stand Close, UB,B,BD,D,DF,F,FU,+ Punch Flying Kick: D,DF,F,FU,+ Kick Anti-Aircraft Swing: Stand Close, FU & Punch Kick Together Body Slam: Stand Very Close, DB & Strong Punch Together Body Drop: Jump UF or UB, DF or DB or  UF or UB & Strong Punch Simultaneously Elbow Drop: Jump, D & Strong Punch Simultaneously Butt Drop: Jump, D & Strong Kick Simultaneously  ERICK Nation of Birth: Norway  Fighting Style: Viking Sea Wave: D,DB,B,+ Kick Horn Torpedo: Charge B,F,+ Punch Blizzard Breath: B,BD,D,DF,F,+ Punch Thunder Hammer: D,DB,B,+ Punch Tornado Horn Drop: Stand Close, F,B,BD,D,DF,F,+ Punch Stomach Dive: Jump, D & Strong Punch Simultaneously  SHURA Nation of Birth: Thailand  Fighting Style: Kick-Boxing Dash Uppercut: Charge B,F,+ Punch Dash Punch: Charge B,F,+ Kick Tiger Kick: Charge D,U,+ Kick Double Knee Kick: D,DF,F,+ Kick  MUDMAN Nation of Birth: Papua New Guinea  Fighting Style: Spirit God Spirit Shot: D,DF,F,+ Punch Arching Spirit Shot: D,DF,F,+ Kick Mud Cutter: D,DB,B,+ Punch; Then you Can Move Left or Right Mud Tornado: Charge D,U,+ Punch Head Slide: DF & Kick Simultaneously  RYOFU Nation of Birth: China  Fighting Style: Spear Fighting Flame Breath: D,DF,F,+ Punch Shredder: D,DF,F,+ Kick Fire Spear: D,DB,B,+ Punch Psyche Kick: F,FD,D,DB,B,+ Kick   -----------------------------------------------------------------------

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I worked with various Insurances companies across Switzerland on online applications handling billion premium volumes. I love to continuously spark my creativity in many different and challenging open-source projects fueled by my great passion for innovation and blockchain technology.In my technical role as a senior software engineer and Blockchain consultant, I help to define and implement innovative solutions in the scope of both blockchain and traditional products, solutions, and services. I can support the full spectrum of software development activities, starting from analyzing ideas and business cases and up to the production deployment of the solutions.I'm the Founder and CEO of Disruptr GmbH.

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