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Samurai Shodown IV

Samurai Shodown IV

From: [email protected] (Deuce) Newsgroups: rec.games.video.arcade Subject: [SS4] TAPFAQ, v3.0 Date: Fri, 17 Jan 97 05:33:42 GMT  ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++        -----------  ----     -------    -------- ----    ----                         '           '          '     '       '                         '       -'  '      ---'      '        '              '          '       ---'      '          '        '             '       '-  '      '         '       '-  '        '            '       '    '     '         '       '    '       '         --'    ---'   --' ---'      ---'    ---'   --' ----' \ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++     --   -   - -  - -  -    -  -    -- - -  -  -    -  - - - -  -   - --   /    / | / | \ | | / \  / | |   /   | | / \ |\  / \ | | | |\ |   | ||   |   |  | | | | | | | / |  | |   |   | | | | | | | | | | | | ||   | ||    \  |--| | | | | | |\  |--| |    \  |-| | | | | | | | | | |  |   | ||     | |  | | | | | | | | |  | |     | | | | | | | | | | | | |  |   | ||     / |  | | | | \ / | | |  | |     / | | \ / |/  \ / \ | / |  |   | \/   --  -  - - - -  -  - - -  - -   --  - -  -  -    -   - -  -  -   - --       -  ---  -  - - - -  -   -  -  -   --  -- -  - -- -  -  --  --      / | ||| / | | / | | | | / | / | |  | | |_ |  | |_ |\ | | _  |_      |-| ||| |-| |-  | |  \  |-|    \   |-  |  |  | |  | || |  | |       | | ||| | | | \ \-/ __| | |   __|  | \ |_  \/  |_ |  |  \_| |_  _______________ TAPFAQ version 3.0 __ January 16th, 1997 _________________ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++                    SAMURAI SHODOWN IV: AMAKUSA'S REVENGE                              378 MEGA SHOCK                                  TAPFAQ                         By Deuce ([email protected]) --------------------------------------------------------------------------- THANKS TO:  SNK (http://www.neogeo.co.jp, http://www.neogeo-usa.com)   For giving us yet another unique and kickass game! Kotani Harumi   For sending me a movelist and the translated storyline, as well as   giving me the proper, simplified boss code! Shawn Holmes ([email protected])   For the original TAPFAQ format.  Plagiarism makes the world go round. :) John Beppu ([email protected])   Lots of initial playtest information Spencer Olson ([email protected])   For info on the time limit, characters and Finishing Moves Ron Griffith ([email protected])   For a few endings and some other neat stuff TuxKamen ([email protected])   For Honourable Death listings, the nifty ASCII map, detailed stage   descriptions, tons of character quotes, and every single move description   you see here!  Also, lots of move description "tweaking" for version   2.0.  What a NeoFreak. ;) Brian Mao ([email protected])   For the first bug report! Ashura ([email protected])   For confirming the conditions on Poppy's "Strike Heads" Donny Chan ([email protected])   For lots of character quotes, and Galford's ending Sie Kensou ([email protected])   For Charlotte's ending Mark Zutkoff ([email protected])   For complete transcriptions of all endings, and the ASCII art for the SS4   logo!  Many thanks! Shidoshi Naga ([email protected])   For the blood code! Geese Howie ([email protected])   For figuring out how to call up the No Contests! Jason D. Franks ([email protected])   For various "goodies." Madman ([email protected])   For the boss code! Peter Williamson ([email protected])   For all his research into the intricacies of the CD combos! Flea ([email protected])   For various minor corrections. The Neo*Geo Mailing List ([email protected])   For lots of miscellaneous information!  ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++                           TABLE OF CONTENTS  Note: Stuff in all caps denotes something new or modified in this version.  1.  How many versions of the TAPFAQ are there? 2.  What's the game about? 3.  What rumours abound about this game? 4.  Who's new to SS4? 5.  Who is returning? 6.  Which characters didn't make this game? 7.  What new options are in the SS4 game? 8.  How is the control of the players different in SS4? 9.  Any other new stuff I should know about? 10. HOW DO I PLAY AS THE BOSS? 11. What's the blood code? 12. Is Kuroko still in SS4? 13. What are the controls like in SS4? 14. WHAT ARE THE SPECIAL MOVES FOR ALL THE CHARACTERS? 15. HOW DO THE CD COMBOS WORK? 16. What do the background stages look like? 17. Are the endings transcribed here? 18. Are there any "goodies" in the game? 19. How about bug reports? 20. Who can I get in touch with to discuss my favourite character? 21. I have more info on SS4 than what is here.  Can I submit it?  ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++  1. How many versions of the TAPFAQ are there?  0.50 - Released 11/5/96         Complete (?) movelist, details of new aspects of game engine, still         need lots of information! 0.75 - Released 11/6/96         Reformatted all special moves with joystick diagrams, added two         endings and a few other bits of information.  Oh yeah, and lots of         spelling corrections. 0.80 - Released 11/9/96         Filled in details on Rage Explosion moves.  ASCII map of the         "world" added, along with stage descriptions.  Descriptions of         Honourable Death moves for all characters listed.  Added         translated "purpose statements" from the SNK Japan web page for         all characters. 1.0  - Released 11/14/96         Added in a complete set of move descriptions, thanks to TuxKamen!         Anyone got victory quotes/poses? 1.5  - Released 12/7/96         Corrected some move info on Galford, added in all the quotes, a         bug report...and rumours! 2.0  - Released 12/11/96         Added in complete ending transcriptions for all characters (many         thanks to Mark Zutkoff!), and a royal ton of touchups to the move         descriptions for several characters (thanks again to TuxKamen). 2.5  - Released 1/1/97         I now own the game on cart!  Added a list of character poses and         taunts, courtesy of yours truly.  It's not complete yet, but it         will be in the next version.  Also added the blood code (for the         home versions), courtesy of Shidoshi Naga, and the proper         conditions for the No Contest moves, thanks to Geese Howie.  In         addition, Kuroko has been spotted, along with various others         things, which have been added to the new "Goodies" section.  And         last but not least, the boss code has been found!  It won't work         in the arcade though. 3.0  - Released 1/16/97         Finished up the list of character poses, added in the section on         CD combos, and the nice ASCII art, courtesy of Mark Zutkoff!         Also made some touchups to the move lists, for clarification,         and a modification to the boss code.  This will probably be the         last major update for awhile, unless something big comes up.         Send me what you've got!  ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++  2. What's the game about?                                   THE STORY  Early 1789... the disaster which had happened all over the world was over.  "He" had been ruined by a samurai.  But people still suffered from various disasters like damage from cold weather, floods, fires, famines, and so on.   Then, in autumn in Tenmei 8 (1789)...  Shimabara in Hizen was struck by a lightning storm.  Shimabara and the surrounding area were totally changed since the day when the roaring sounds of the thunderbolt shook the sky.  Then the castle Shimabara, which lay in the center of the area, was becoming more and more sinister day by day and the tragic changes and disasters continued to spread.  A rumour spread among the people that "his" gospel had responded to the curses of vengeful ghosts, and so they called this castle "Amakusa-Jo" and prayed for relief from their fears.  It was "he," Amakusa Shiro Tokisada, who was the owner of the evil castle. He had been killed by the army of the government and rose from the evil world after 150 years, filled with hatred and lust for conquest.  His aim was to conquer the world and build his Utopia.   Amakusa Shiro Tokisada resurrected the soul of Minazuki Zankuro, which had lain in the evil world.  His reason for this was to acquire more power for the sake of building the professed Utopia, but he was unable to control Zankuro, who reawoke with far more power than anticipated.  Amakusa was forced to contain Zankuro in the evil world with magical wards temporarily.  Amakusa consumed the souls of the people to control the power possessed by Zankuro in order to reclaim the power he once held.  This act caused a wave of evil to emanate from the castle, which would cover not only Shimabara, but the entire world.  And the world would soon be plunged into chaos once more...  ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++  3. What rumours abound about this game?  There's the perennial Kuroko rumour, who may or may not be in the game, in his nifty SS2 form, or his watered-down SS3 form.  In any case, he does not show up during the course of a normal game, except for a cameo in Gaira's ending.  The biggest rumour currently is that of a "Drunk" Haohmaru, as opposed to Bust or Slash.  Evidently, he holds his sake bottle instead of his sword, and has a new set of moves!  More to come as this is tested.  ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++  4. Who's new to SS4?                            ENTERING THE FRAY  NEW CHARACTERS:  KAZAMA KAZUKI One of the two brothers who make their way into the SS storyline.  His attacks are based around the element of fire.  He has abandoned his ninja clan, to find his sister (who is the girl floating in Amakusa's background).  He is being hunted by his brother.  KAZAMA SOGETSU  Brother to Kazuki, and extremely proficient in controlling the element of water.  Ninjas are prohibited from leaving their clan, for the sake of keeping their secrets.  If a ninja violates this law, as Kazuki did, he is dubbed "Nukenin," a renegade.  The clan must then choose the "Oinin," who is essentially an assassin with the very specific task of killing the Nukenin.  This is the task which Sogetsu must complete before he can return home.  YAGYU JUBEI The only samurai proper in the game makes his return in full force.  CHARLOTTE The French fencer from the first two games.  TAM TAM To much acclaim, the scimitar-weilding masked man returns.  5.  Who is returning?  OLD CHARACTERS:  Returning to the fight this time are HAOHMARU,    KIBAGAMI GENJURO, KUBIKIRI BASARA, GALFORD, SENRYO KYOSHIRO, TACHIBANA   UKYO, HATTORI HANZO, NAKORURU, RIMURURU, AMAKUSA SHIRO TOKISADA, KAFUIN   GAIRA, HISAME SHIZUMARU, and MINAZUKI ZANKURO.  In other words, all of   the SS3 cast.  6.  Which characters didn't make this game?  GONE CHARACTERS:  CHAM CHAM, CAFFEINE NICOTINE, NEINHALT SIEGER, WAN-FU,   GEN-AN, and EARTHQUAKE are still missing in action.  ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++  7.  What new options are in the SS4 game?                          OPTIONS GALORE...  Samurai Shodown IV retains most of the options that players from SS3 will be familiar with...  --> Slash/Bust:         The "split personality" is still in effect.  Players may choose from "Slash" (Shura), which denotes an ancient Japanese war god, or "Bust" (Rasetsu), which is a Japanese demon.  This does not translate to "good" and "evil," or even "Chivalry" and "Treachery," contrary to the oddly- translated game manual.  Each form has different attacks, and effectively doubles the cast of playable characters from 17 to 34.  --> Level Select:         The same "Grade" select is still available.  By selecting "Beginner Grade," you are given the ability to do an automatic 4-hit knockdown combo by pressing CD, and the ability to do your POW special instantly by pressing ABCD all at once.  You cannot follow up the CD attack with a chain combo, like the other grades, and your POW meter charges more slowly.  Also, you cannot use the "Rage Explosion" in the Beginner grade.  In "Medium Grade," your POW meter will charge up normally. "Upper Grade" offers something unique: a faster character and the complete inability to block!  Your POW meter is *not* always full though, which was not the case in SS3.  ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++  8.  How is the control of the players different in SS4?                          CONTROLLING THE PLAYERS  Play was radically altered in the transition from SS2 to 3, but the control scheme is mostly the same as in SS3, with a few exceptions.  --> Air Blocking:         Air blocking, which many players decried in SS3, has been removed.  --> CD Combo:         After pressing CD, it sets you up to utilize a really nasty chain combo on your opponent, which requires specific buttons to be pressed in specific orders.  At Beginner Grade, this combo is automatically limited to four hits and knocks down, but Medium and Upper grade players can follow it up with many more moves and specials for maximum damage!  Also, if you cn complete the maximum 14-hit CD combo, your POW meter is automatically maxed out as a reward!  --> Life Restoration:         Every character now has the ability to restore a small amount of life whenever he/she is knocked down now!  This completely replaces the meat which used to be thrown into the fighting area.  Also, bombs are gone completely!   --> Costume Change:         Every character now has FOUR different colours to choose from. When you are choosing Slash or Bust, press a or b for a different color.  --> POW Charge:         It is no longer possible to manually charge up your POW meter.  --> Rage Explosion:         By pressing ABC, your POW meter is replaced by a "Rage Meter."  The Rage meter you get is influenced mostly by how much damage you have taken in the current round, and also by how much POW you have built up.  The actual explosion apparently does no damage, but is unblockable.  If you don't hit your opponent, they can smack a hit on you before you regain control.  So long as your meter remains, you are considered to be POWed up, with regard to super/POW moves.  If this is done, you will have no POW Meter in the following round, assuming the match lasts that long.  --> Combination Slash:         After performing the "Rage Explosion" shown above, you can press ABC together to perform a "Combination Slash."  This drains a bit of your Rage Meter (not the POW Meter), and can be used up to four times.  If this connects, it may be followed up with any special move.  --> Deadly Single Stroke:         After performing the "Rage Explosion," pressing BCD together will cause your character to go into one super-powerful slash, which will drain your opponent's lifebar(s) dramatically.  The amount of damage is inversely proportional to how much life you have left.  If you are near death and land this move, it will do MUCH more damage than if you land it with a nearly full lifebar.  This can only be used once.  --> "No Contest" Moves:         Samurai Shodown IV now has "No Contest Moves," better known as "Fatalities" to the Mortal Kombat crowd.  All are done with the same joystick motion, and have various effects, depending on the character you are using.  There will be no No Contest when fighting Nakoruru, Rimururu, CPU Amakusa, CPU Zankuro or the last CPU enemy.  The motion for these moves is uniform, and will appear on the screen when you are eligible to do them. It was originally thought to be random, but that is no longer the case.  To make the "No Contest" available, your opponent must be on the ground at the final blow, and the hit must make him/her lean forward (as opposed to knocking down or leaning back).  The motion will show up onscreen, beneath the timer, and you can perform it then.  The motion is dn, dn, up, fwd, fwd + C.  It must be performed while the motion display is onscreen.  --> "Honourable Death"         One of the basic commands is now the ability to automatically kill yourself, forfeiting the match to your opponent.  The motion is back, forward, down + Start.  The upside of this is that the next round, assuming there IS a next round, you will start with full POW.  --> POW Meter Power Up:         Some specials do extra damage (and tick for more block damage) when you are POWed up!  --> Self-Disarming Taunts:         All characters now have the ability to throw away their weapons and taunt the opponent by pressing START three times rapidly.  --> Dodging:         If a good distance from your opponent, you can dodge an attack by pressing AB.  --> Sideswitch:          If close to your opponent, pressing AB will make your character step to the side, and behind your opponent.  It is slower than it was in SS3, though.  --> Guard Crush:         You can now grab your opponent, and throw him/her off balance, to follow up with another attack.  This still takes the place of normal throws, unfortunately.  --> Hop Crush:         If your opponent is crouching in defense, you can perform a Hop crush, a quick move that MUST be blocked high.  --> Catch Throw:         Same as the previous SS's...while weaponless, you can catch your opponent's weapon, and throw them.  But in SS4, just like in SS3, you can do it even WITH your weapon in hand, but you will not throw the opponent, simply stun him/her for a split second.  ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++  9.  Any other new stuff I should know about?  a) Shared Backgrounds:  Instead of each character having individual    backgrounds, there are several backgrounds which are shared by all    characters.  Each one shows a progression of being closer to Amakusa's    castle, so this is for the sake of plot (and probably memory). b) Pre-determined CPU Opponents:  Depending on the character you choose,    you will face a specific set of computer opponents, in a certain order.    This seems to be the case, but requires verification.  Each character    has a short conversation with a certain other character at the    beginning, and will meet up again with that character at the    end.  Here is the list of who meets whom, in no particular order:     +---------------------------+------------------------+    | If you play...            | You'll meet up with... |    +---------------------------+------------------------+    | Tam Tam                   | Galford                |    | Galford                   | Tam Tam                |    | Hanzo                     | Jubei                  |    | Jubei                     | Hanzo                  |    | Sogetsu                   | Kazuki                 |    | Kazuki                    | Sogetsu                |    | Genjuro                   | Haohmaru               |    | Haohmaru                  | Genjuro                |    | Charlotte                 | Haohmaru               |    | Amakusa                   | Hanzo                  |    | Kyoshiro                  | Ukyo                   |    | Ukyo                      | Kyoshiro               |    | Basara                    | Gaira                  |    | Gaira                     | Basara                 |    | Shizumaru                 | Haohmaru               |    | Nakoruru                  | Genjuro                |    | Rimururu                  | Genjuro                |    +---------------------------+------------------------+ c) The Time Limit: Perhaps the strangest new aspect of SS4 is that, in a    vs. CPU game, each character is given a specific amount of time in which    he/she must reach Amakusa's castle, in order to fight Amakusa, or else    the person who spoke to the character before will be the "boss." d) Double Lifebars: In a similar fashion to Real Bout Fatal Fury, all    characters now have two lifebars per round, so fights tend to last    longer than in SS3, where they were grievously short.  ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++  10.  How do I play as the boss?  The boss code is here!  Unfortunately, it won't work in the arcade.  It's only for the Neo*Geo CD version.  It's quite simple.  In order to pick Zankuro, start a two-player game.  Hold down D and press A.  (Not BCD as was previously believed.)  Voila.  You can now play as Zankuro!  If you have the game on cart, and a MAS-modified cart system, you can still get it to work.  Before selecting your character, go to the game debug dip settings screen, and turn dip 2-8 on.  Then input the code. And there you go!  On the cart, this can be done in one-player mode as well, but you will not receive any dialogue, and the only CPU opponent you will face will be Haohmaru.  ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++  11.  What's the blood code?  We got it, thanks to Shidoshi Naga!  Here it is!  At the title screen, hold down START and highlight "Options." Press A to enter the options screen.  While STILL HOLDING DOWN START, move the cursor to "Exit," press A+B+C+D simultaneously.  May take a few tries.  ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++  12.  Is Kuroko still in SS4?  He has been spotted, in only ONE place.  In Gaira's ending, when Gaira is about to attack Nicotine, Kuroko appears, flags to the ground like when starting a match in SS1 and 2.  It's just for a split second, so you have to be quick to catch him.  ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++  13.  What are the controls like in SS4?  If you thought it was complex in SS3, get ready to practice.  Here's the list of basic controller motions and button-press commands.  Basic System  KEY:  uf = up forward   ub = up back       fw = forward  bk = back        df = down forward  dn = down  db = down back       A   Weak slash       B   Medium slash       C   Hard slash       D   Kick -------------------------+------------------------------------------------ AB (far)                 | dodge  fw + AB (close)          | behind step (move around opponent) BC                       | hop crush (must be high blocked) bk + C (close)           | pulling guard crush  fw + C (close)           | pushing guard crush  QCB, fw + D              | (with weapon) block stuns opponent                          | (without weapon) catches weapon and throw  df + slash               | (close lying opponent)  Pounce Attack (near)  up + slash               | (within defining range) Pounce Attack (far) bk or fw                 | (while getting up) roll away ub or up or uf           | (while getting up) quick recovery  dn + tap button          | (while lying down) restore life                          | * You can't use roll away or quick recovery                          |   after heal life. start x 3                | throw away weapon and taunt A or B                   | (close to weapon) pick up weapon  ABC                      | Rage Explosion   followed by ABC        |    combination slash    or followed by BCD     |    deadly single stroke fw, fw                   | Forward Dash bk, bk                   | Hop Back  CD                       | Starts Combination Attack (Chain)    after CD, A, A, A      |    combination attack 1   after CD, A, B, C      |    combination attack 2   after CD, B, B, C      |    combination attack 3   after CD, fw + A,A,B,  |     B,C,C,A,B,C,C,C,C,C  | 14 combination slash -------------------------+------------------------------------------------  * Basic Moves (Only for Beginner Class)  CD              automatic combination attack ABCD            POW special   ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++  14.  What are the special moves for all the characters?        O  O  O       SS4 uses an 8-directional joystick.  All of the moves        \ | /        listed below are shown as if your character is facing       O- # -O       right.  For when you are facing left, reverse the        / | \        left and right directions.       O  O  O              slash = A or B or C   Button = A or B or C or D        # = This move requires your weapon        ! = This move becomes more powerful when POW gauge is MAX        NOTE: For the sake of simplicity and grammatical correctness, the       pronoun "he" is always used rather than "he/she."        All POW specials for all characters are now performed by pressing                               O- -O | + AB                                    O  *************************************************************************** AMAKUSA SHIRO TOKISADA He goes to Shimabara to find his "other half," his darker side, and destroy him in order to become one again.  [Quotes] Pre-fight: "Behold the new world order.  All humans will        cower in my presence, and those who betray me        will earn a swift death.  Burn, O pearl of        strength and evil!  Burn, burn, burn!"  Slash  CPU Win: Your soul's in a better place.        VS. Win: Forgive me.  For the future.        No Contest: O, when will I be whole?  Bust   CPU Win: Your soul is my power!        Vs. Win: Call me Mr. Evil.  Yeah!        No Contest: I'll be whole if I not tarry!  [Poses] Slash Pre-fight: He spins around, summoning his sphere to him in a burst   of magical energy, saying, "Nanji ni shikufuku are." (?) Slash 1st Win: His portal appears beneath him, shrouding him in a column   of light, as he says, "Aware na." (Foolish.) Slash 2nd Win: He draws energy into his orb, while saying, "Nanji no   karuma sukuigatashi!" (?) Slash Taunt: Chuckles, says, "Kami no jihi zo!" (?) and drops his orb.  Bust Pre-fight: He laughs, holding his arm in front of his face. Bust 1st Win: He covers his face with his hand as his orb swirls about   him and says, "Aware na." (Foolish.) Bust 2nd Win: He laughs, and his sphere vanishes in a burst of light, as   he says, "Nanji no karuma sukuigatashi!" (?) Bust Taunt: Says, "Kami ni jihi zo!" (?) and drops his orb.  No Contest: He sends his sphere out and it pummels the opponent for a   little while, then cuts him/her in half.  Basically a recycled version   of his 14-hitter. Honourable Death: He forms his portal and vanishes into it.   SLASH  -------------------------------------+-------------------------------------    OumagaToki/Mae                    |   | \  -O + D          (Evil Hornet Gouger/forward)      |   O  O                                      |    Amakusa teleports forward.        | -------------------------------------+-------------------------------------    OumagaToki/Ushiro                 |   |  / O- + D    (Evil Hornet Gouger/reverse)      |   O O                                                                     |    Amakusa teleports backward.       | -------------------------------------+------------------------------------- #! ShireiJin (Holy Spirit Slicer)    |   | \  -O + slash                                      |   O  O     Amakusa releases a flaming skull  |    which travels horizontally across |    the screen.  When POWed, ticks    |    4-6 times.                        | -------------------------------------+------------------------------------- #  Nanji, Anten Nyumetsu Seyo        |   (setting in motion)    (Dark Destroyer)                  |                                         |   -O | \  + slash, then    Amakusa spins up into the air,    |      O  O    forming a flaming sphere which    |    spins down on the opponent for    |   (attack) slash, or    damage (or, if pressing D, just   |   (abort) D    drops him back down.)             | -------------------------------------+------------------------------------- #  TenshoHouohJin (Phoenix Flash)    |   |  / O- + slash                                      |   O O     Amakusa pauses, then flings his   |    orb out across the screen (button |    determines distance).  If caught, |    opponent is sucked into a portal  |    and dropped for damage.           | -------------------------------------+------------------------------------- #  ShokiDan (Miasma Plasma)          |   -O | \ + D                                      |      O  O       Amakusa poses, letting his orb    |    whirl around him in a protective  |    barrier.  If opponent touches it, |    he is blasted for damage.         | -------------------------------------+-------------------------------------  *POW Special  #  KyomeiJisatsuJin(Legend of Hades Blitz)      Amakusa charges up, then slides forward with his orb leading the    way.  If he connects, the enemy is trapped between a pair of portals    which open up; Amakusa gathers his orb above his head, pauses, then    points it at the enemy, blasting him away for heavy damage.   BUST -------------------------------------+-------------------------------------    OumagaToki/Mae                    |   | \  -O + D          (Evil Hornet Gouger/forward)      |   O  O                                       |    Amakusa teleports forward.        | -------------------------------------+-------------------------------------    OumagaToki/Ushiro                 |   |  / O- + D    (Evil Hornet Gouger/reverse)      |   O O                                       |    Amakusa teleports backward.       | -------------------------------------+------------------------------------- #! MeifuMashouDan                    |   | \  -O + slash    (Underworld Lord Blast)           |   O  O                                      |    Amakusa releases a black orb      |    which flies horizontally across   |    the screen.  When POWed, ticks    |    4-6 times.                        | -------------------------------------+------------------------------------- #  Nanji, Anten Nyumetsu Seyo        |   (setting in motion)    (Dark Destroyer)                  |                                         |   -O | \  + slash, then    Amakusa spins up into the air,    |      O  O    forming a flaming sphere which    |    spins down on the opponent for    |   (attack) slash, or    damage (or, if pressing D, just   |   (abort) D    drops him back down.)             | -------------------------------------+------------------------------------- #  KoumaShoraiHa                     |   |  / O- + slash    (Invitation to Evil)              |   O O                                      |    Amakusa flings a portal along the |    ground at the enemy.  If not      |    blocked, it grabs and throws for  |    damage.                           | -------------------------------------+------------------------------------- #  KairetsuSho (Judgement Blow)      |   -O | \ + D                                      |      O  O    Not much to say, except that it   |    is a pimp-slap move with good     |    range and many more hits than     |    the SS3 version.                  | -------------------------------------+-------------------------------------  *POW Special  #  KyomeiJisatsuJin(Legend of Hades Blitz)      Amakusa charges up, then slides forward with his orb leading the    way.  If he connects, the enemy is trapped between a pair of portals    which open up; Amakusa gathers his orb above his head, pauses, then    points it at the enemy, blasting him away for heavy damage.  *************************************************************************** KAZAMA KAZUKI His sister is in great danger, and he senses that the cause is the evil castle in Shimabara.  So, he breaks his ninja clan's law and leaves, in order to find and destroy the source of the evil, and in so doing, becomes Nukenin.  [Quotes] Pre-fight: "Wimps like you should stay home.  What a waste of time!"            "My time is short.  So I'll be brief."  Slash  CPU Win: Burn in Hades's flames!        Vs. Win: Your flames are spent!        No Contest: No one can snuff my flame!  Bust   CPU Win: You're ash in my flames!        Vs. Win: Get lost or get barbecued!        No Contest: Want more pain, weenie?  [Poses] Slash Pre-fight: Dashes in from his side of the screen. Slash 1st Win: Holds his fists out to either side and screams. Slash 2nd Win: Turns his back to the screen, says, "Temadorazeyagatte.   Mattero yo, Hazuki!" (?? Wait for me, Hazuki!) and dashes off in a blur. Slash Taunt: Stabs his sword into the ground, runs his hand through his   hair, and says, "Mada yaru tsumori ka yo?" (Still want to try it?)  Bust Pre-fight: Crosses his arms, and his sword flares up in fire. Bust 1st Win: Puts his hands on his hips, says, "Zama ne na!" (Too bad!)   and laughs. Bust 2nd Win: Crosses his arms in front of his face and says, "Moroi   na!" (?) Bust Taunt: Sticks his sword in the ground, puts his hands on his hips,   and says, "Teranne na!" (?)  No Contest: Sends a blast of fire at his opponent, burning off his/her   head and one shoulder. Honourable Death: He blows himself up in a huge blast of fire, leaving   his lower body behind, which slumps over.   SLASH -------------------------------------+------------------------------------- #  ShakunetsuKon                     |   | \  -O + button                                      |   O  O    Kazuki fires a flaming ball from  |    his hands.  Charging up with      |    the SaiEn move below also ups the |    power of the fireball; the button |    used, if you have flames helping, |    determines how many you send.     | -------------------------------------+------------------------------------- #! DaiBakuSatsu                      |   -O | \  + button when close or                                      |      O  O     against a jumping    Kazuki does an upward-reaching    |               opponent.    grab a la Kyo's Kototsuki You in  |    KOF (read: grabs, then blows the  |    opponent off of his hand).  Each  |    extra charge (see SaiEn) below    |    adds an explosion to the hit if   |    you use them; the button chooses  |    how many helpers are contributed. |    When POWed, there are two extra   |    explosions before Kazuki lets go. | -------------------------------------+------------------------------------- #  SaiEn                             |   |  / O- + button                                      |   O O     Kazuki pauses and charges, making |    a small fireball which floats     |    over him.  He can carry up to 3   |    balls at once, and each one steps |    up the power of his special       |    moves. Moreover, they can be      |    fired off when he does his        |    Shakunetsukon or Daibakusatsu.    | -------------------------------------+------------------------------------- #  EnMetsu                           |   O- |  / + button                                      |      O O    Kazuki pauses, then explodes,     |    reappearing behind his former     |    body.  Hits for fire damage, and  |    can tick a lot at close range.    | -------------------------------------+-------------------------------------    HomuraGaeshi                      |  (while being hit) AC                                      |    When Kazuki is hit or knocked to  |    the ground, press AC and any      |    flames he has collected float at  |    the opponent to burn for minor    |    damage.                           | -------------------------------------+-------------------------------------  *POW Special  #  BakuBou, KaenGeki                                   Kazuki rushes forward in a *large* wake of flames, ramming     into the opponent.  Whether he hits or misses, though, he    rebounds after the move and lies on the floor, spent.   BUST  -------------------------------------+-------------------------------------    GurenKyaku                        |   -O | \  + button, then                                      |      O  O                  Kazuki launches himself into the  |    air, kicking with his feet for    |   O- + button, then    damage.  The proper way to get    |    the extra hits is somewhat in     |   -O + button (repeatedly)    question, but jiggling the stick  |    back and forth as you hit seems   |    to work just fine.                |                                  -------------------------------------+------------------------------------- #! RokudoRekka                       |   | \  -O + A, then                                      |   O  O    This is a combination move.  The  |    first motion makes Kazuki slide   |   | \  -O + B, then    along the ground with flaming leg |   O  O    extended, which hits low for      |    minor damage. The second move     |   | \  -O + C    makes him do an overhand hammer,  |   O  O    making the opponent rebound off   |    the wall and fly back at him.  As |    the opponent passes back over,    |    timing the third motion as the    |    opponent passes directly overhead |    makes him leap up, do a punch     |    combo, and then a final sword     |    strike which hits for MASSIVE     |    damage.  However, the last strike |    requires exact timing.            | -------------------------------------+------------------------------------- #  EnMetsu                           |   O- |  / + button                                      |      O O    Kazuki pauses, then explodes,     |    reappearing behind his former     |    body.  Hits for fire damage, and  |    can tick a lot at close range.    | -------------------------------------+-------------------------------------  *POW Special  #  EnjaKakusei                            Kazuki powers up, creating a vertical column of flame for a     few moments.  Within the base of the flame you can see a    shadowy, demonic likeness of Kazuki.  Once the bonfire ends    Kazuki slumps over, drained.  (Super Saiyajin!)  *************************************************************************** KAZAMA SOGETSU After his brother's defection from the clan, Sogetsu is given the duty of Oinin, and must journey out to slay Kazuki.  [Quotes] Pre-fight: "Well, I really don't feel like losing to a dweeb like your             pathetic self!"             "Hah!  With a foe like you, this will really be boring.  Have             at you, wimp!"  Slash  CPU Win: As weak as I thought!        Vs. Win: Major disappointment, dweeb!        No Contest: Boy, was that boring!  Bust   CPU Win: Betrayal means pain.  Sad, huh?        Vs. Win: That's it!  I'm disappointed!         No Contest: You just ain't got it!  [Poses] Slash Pre-fight: Appears as a blue water-image, which solidifies. Slash 1st Win: Puts a finger to his chin and says, "Shitsurei.  Anmari no   yowasa ni warai da." (Pardon me.  I can't help but laugh at your   weakness.) Slash 2nd Win: Turns away from his opponent and says, "Shoukyo kanryou...   desu." and turns his head back to face the screen. Slash Taunt: Tosses his sword away a short distance, smirks and says,    "Anata ni awasemashou." (?)  Bust Pre-fight: Spins his sword, sheathes it and says, "Saa, ikimashou   ka." (Now, shall we fight?) Bust 1st Win: Lets down his hair, which extends to his ankles, and says,   "Sono teido to wa... shitsubou desu." (Your degree of skill is...   disappointing.) Bust 2nd Win: Pulls out his sword, wipes it with a cloth, spins it and   sheathes it once more, saying, "Hakanai mono desu... inochi nan te."   (Such a ?? life is.) Bust Taunt: Tosses his sword away, runs his hand through the front of his   hair, and says, "Kore de dou desu ka?" (So how's this?)  No Contest: Does a long series of strong slashes, the dashes through the   opponent, vanishes with his water teleport, and reappears on the other   side, saying, "Shini nasai."  (Die.) Honourable Death: He forms his air-defense bubble around himself and then   disappears as the bubble pops.   SLASH -------------------------------------+------------------------------------- #! Gekko                             |   -O | \  + slash                                      |      O  O    Sogetsu twirls, creating a spout  |    of water which hits for damage.   |    When POWed, hits multiple times.  | -------------------------------------+------------------------------------- #  Fugetsu                           |   | \  -O + button                                      |   O  O    Sogetsu flings a slow-moving      |    bubble of water, which hangs in   |    the air until he throws another   |    or the bubble is touched or hit.  |    When the enemy is touched, the    |    bubble pops, dousing him and      |    leaving him open for a hit.  Hold |    down the button and move the      |    stick for a small degree of       |    control over its movement.        | -------------------------------------+------------------------------------- #  TsukiGakure                       |   |  / O- + slash                                      |   O O    Sogetsu collapses into a puddle   |    of water, then reappears.         |    A stays where it is, B moves in   |    front of the enemy, and C moves   |    behind the enemy.                 | -------------------------------------+-------------------------------------  *POW Special  #  Shoha FugetsuZan     Sogetsu rushes forward with seven quick standing C     slashes, then finishes with his ABC animation (a wall of     icy water springing from the ground).   BUST  -------------------------------------+-------------------------------------    ShiZuki (Death Moon)              |   in air, |  / O- + slash                                      |           O O    Sogetsu dives forward, grabs the  |    enemy by the head, and flips him  |    away.  Hits airborne opponents,   |    but only to knock them to the     |    ground (no throw).                | -------------------------------------+------------------------------------- #  EnGetsu                           |   in air, -O | \ + slash                                      |              O  O     Sogetsu forms a large bubble of   |    water around himself.  It serves  |    as a brief air defense, and after |    it finishes, he can jump up again |    or perform another move.  It may  |    only be performed once after      |    leaving the ground.               | -------------------------------------+------------------------------------- #! GetsurinHa/chi                    |   | \  -O + slash                                      |   O  O    Sogetsu releases one, two, or     |    three spinning blobs of water     |    (total depends on the button that |    is used.)  When POWed, the discs  |    have homing ability, and spin     |    back for a second round of hits.  | -------------------------------------+------------------------------------- #! GetsurinHa/ku                     |   in air, | \  -O + slash                                      |           O  O    Same as Getsurinha-chi, except he |    flings them from the air.  Same   |    POW homing ability.               | -------------------------------------+-------------------------------------  *POW Special                            #  Gessho/SuityuHa                              Sogetsu does a move *very* similar to Geese Howard's     Razing Storm; he twirls, and geysers of water form up and     spin around him for a few seconds.  *************************************************************************** KIBAGAMI GENJURO He has no interest in the crisis in Shimabara, but simply seeks Haohmaru, and will kill any and all who stand in his way... Amakusa included. [Quotes] Pre-fight: "You're boring. Die!"            "You... I hate.  Die!"  Slash  CPU Win: Nice job, noodlehead.        Vs. Win: What a boring brute.        No Contest: That's your best?  Bust   CPU Win: Aaah.  I need more blood!        Vs. Win: Out of my way, trash!        No Contest: You're not worth killing.  [Poses] Slash Pre-fight: Shrugs his kimono off his shoulder and says, "Omoshiroi."   (Interesting.) Slash 1st Win: Sips from a sake dish, tosses it away and says,   "Yawasugiru." (Slang for 'Yowasugiru,' means "Too weak.") Slash 2nd Win: Looks at his sword, puts his kimono on and says, "Yaku ni   mo naran!" (?) Slash Taunt: Looks upward, slams his sword into the ground and says, "Ahh,   yattsu ku!" (Ahh, come on!)  Bust Pre-fight: Stands with his back to opponent, eyes closed.  He then   opens them and turns around. Bust 1st Win: Looks upward, sighs and gives a sound of disgust. Bust 2nd Win: Looks down at the opponent, then turns away, saying,   "Yawasugiru."  (Too weak.) Bust Taunt: Looks upward, slams his sword into the ground and says, "Ahh,   yattsu ku!" (Ahh, come on!)  No Contest: Slides forward, like Slash's San Ren Satsu, then does a far   standing C which bisects the opponent. Honourable Death: He runs himself through with his sword.   SLASH -------------------------------------+------------------------------------- #! TouHa KouyokuJin                  |   -O | \  + slash    (Lightning Wings)                 |      O  O                                      |    Genjuro uppercuts into the air    |    with his sword.  When POWed, he   |    sweeps up once, up again, and     |    then delivers a final downward    |    slash.                            | -------------------------------------+------------------------------------- #  SanRenSatsu (Triple Death Hack)   |   | \  -O + slash (x3)                                      |   O  O    Genjuro slides forward to slash   |    up to three times for damage.     |    The range and speed seem to have  |    been decreased from SS3, but the  |    C version still hits behind.      | -------------------------------------+------------------------------------- #  OukaZan (Cherry Blossom Slice)    |   |  / O- + slash                                      |   O O    Genjuro flings out a hanafuda     |    card, which hits for damage.      | -------------------------------------+------------------------------------- #  ShizukuJin (Death Drop)           |   -O | \  + D when close                                      |      O  O    Genjuro grabs the opponent,       |    flings him up into the air, then  |    jumps up after them and cuts him  |    down.                             | -------------------------------------+------------------------------------- #  Kurenai (Scarlet Slash)           |   O- |  / + slash                                      |      O O    Genjuro slashes at the air beyond |    him; a second later, a card forms |    in the same place.  Enemies in the|    area of the card must block or    |    take damage.                      | -------------------------------------+-------------------------------------  *POW Special  #  GokouZan (Five Flash Rip)               Genjuro swings, creating a spinning card which the opponent     must block.  If successful, the opponent is carried into the    air; Genjuro jumps up after him, slashes him five times at    the peak of the jump, then sends him to the ground.   BUST  -------------------------------------+------------------------------------- #! TouHa KouyokuJin                  |   -O | \  + slash    (Lightning Wings)                 |      O  O           Genjuro uppercuts into the air    |    with his sword.  When POWed, he   |    sweeps up once, up again, and     |    then delivers a final downward    |    slash.                            | -------------------------------------+------------------------------------- #  SanKuSatsu (Three Heavens Death)  |   | \  -O + slash (x3)                                      |   O  O    Genjuro runs forward to hit the   |    opponent.  If hit, he slashes him |    into the air, hitting up to three |    times for damage.                 | -------------------------------------+------------------------------------- #  UraOuka/Shoubu                    |   |  / O- + slash     (Cherry Blossom Iris Reverse)     |   O O                                      |    Genjuro flings a hanafuda card    |   (hold button to bounce)    horizontally across the screen to |    strike the opponent.  If the      |    button used to throw the card is  |    held down, the card will bounce   |    off a blocking opponent and come  |    down for a second hit.            | -------------------------------------+------------------------------------- #  HyakkiSatsu (Death of 100 Demons) |   |  / O- -O + slash                                      |   O O    Genjuro slashes rapidly forward.  |    If he catches the opponent, he    |    impales him on his sword, thrusts |    it through, then pushes him off   |    his blade.                        | -------------------------------------+------------------------------------- #  Shigure (Purple Dusk)             |   O- |  / + slash                                      |      O O    Genjuro slashes at the air beyond |    him; a second later, a card forms |    in the same place.  Enemies in    |    the area of the card must block   |    or take damage.                   | -------------------------------------+-------------------------------------  *POW Special  #  Ura Gokou (Reverse Five Flash)      Genjuro swings, creating a spinning card which the opponent    must block.  If successful, the opponent is carried up into    the air; Genjuro floats up after him, slashing him five    times as they rise and then sending the opponent to the    ground.   *************************************************************************** HAOHMARU On hearing of the restoration of the evil castle, he senses the presence of Amakusa.  He journeys to Shimabara to conclude his battle with the Dark Guy once and for all.  Pre-fight: "Let's blade boogie!"            "Yes!  A worthy opponent!"  Slash  CPU Win: Awesome!  It's my style!        Vs. Win: Yeeaaah!  Nice fight!        No Contest: Swordplay isn't dancing, pal!  Bust   CPU Win: I am what I am: a lone rebel!        Vs. Win: Aaah!  I love victory sake!        No Contest: A fop like you had to lose!  [Poses] Slash Pre-fight: Drinks some sake, spits it on his sword, and says,   "Yoshi!" (All right!) Slash 1st Win: Sheathes his sword and rests his hands on the hilt. Slash 2nd Win: Tosses his sword in the air, spins the sheath and looks   away, catching the blade in it. Slash Taunt: Drinks some sake and puts his sword down, saying, "Doushita   Doushita!" (What's wrong, what's wrong?)  Bust Pre-fight: Drinks some sake, spits it on his sword, and says,   "Ikuze!" (Let's go!) Bust 1st Win: Slashes his sword downward, grins and says "Mou ippon!"   (That's one!) Bust 2nd Win: Tosses his sake bottle in the air, holds his sheath over his   shoulder, catching it with the tip, and says, "Kazutte wa ii mon da ze!"   (?) Bust Taunt: Drinks some sake and puts his sword down, saying, "Doushita   Doushita!" (What's wrong, what's wrong?)  No Contest: Dashes forward, does a quick Kogetsuzan, then comes downward   with a Resshin Zan. Honourable Death: He runs himself through with his sword.   SLASH -------------------------------------+------------------------------------- #  Ougi SenpuRetsuZan                |   | \  -O + slash    (Secret Cyclone Slash)            |   O  O                                      |    Haohmaru scrapes the ground with  |    his blade, flinging out a small   |    cyclone which lifts and drops the |    opponent for damage.              | -------------------------------------+------------------------------------- #! Ougi KogetsuZan                   |   -O | \  + slash    (Secret Crescent Moon Slash)      |      O  O                                       |    Haohmaru whirls his sword in a    |    circle and thrusts up into the    |    air to hit for damage.  (Read:    |    uppercut.)  POW version hits      |    multiple times.                   | -------------------------------------+------------------------------------- #  Ougi ShippuKogetsuZan             |   during dash, -O | \  + slash    (Secret Hurricane Thrust)         |                   O  O                                      |    A running version of the uppercut |    move.  Comes out very quickly on  |    the dash, which is a bonus.       | -------------------------------------+------------------------------------- #  Ougi ResshinZan                   |   O- |  / + slash    (Secret Earthquake Slice)         |      O O                                      |    Haohmaru leaps forward, turning a |    somersault in mid-air, and comes  |    down with his sword in a heavy,   |    earthshaking slash.  Hits high,   |    and should be blocked for all 3   |    'ticks' of the move.              | -------------------------------------+-------------------------------------  *POW Special  #  Hiougi TenhaFujinZan (Top Secret Heaven Constraint Blast)                                            Haohmaru performs six KogetsuZan in a row on the ground, and     finishes with a high vertical one.  Identical to Slash's POW    in SS3.   BUST  -------------------------------------+------------------------------------- #  Ougi SenpuRetsuZan/Sen            |   | \  -O + slash    (Secret Cyclone Homicide Slash)   |   O  O                                      |    Haohmaru scrapes the ground with  |    his blade, flinging out a small   |    cyclone which lifts and drops the |    opponent for damage.              | -------------------------------------+------------------------------------- #! Ougi KogetsuZan                   |   -O | \  + slash    (Secret Crescent Moon Slash)      |      O  O                                       |    Haohmaru whirls his sword in a    |    circle and thrusts up into the    |    air to hit for damage.  (Read:    |    uppercut.)  POW version hits      |    multiple times.                   | -------------------------------------+------------------------------------- #  Ougi ShippuKogetsuZan             |   during dash, -O | \  + slash    (Secret Hurricane Thrust)         |                   O  O                                      |    A running version of the uppercut |    move.  Comes out very quickly on  |    the dash, which is a bonus.       | -------------------------------------+-------------------------------------    GouHa (Sword Shockwave)           |   -O | \  + D                                      |      O  O    Haohmaru pauses (briefly), then   |    rushes forward to ram with his    |    shoulder for damage.  There is a  |    noticeable pause at the beginning |    of the move now, though it is     |    still possible to combo moves     |    with it.                          | -------------------------------------+------------------------------------- #  SenpuHa (Typhoon Wave)            |   | \  -O + D                                      |   O  O    Haohmaru scrapes his sword along  |    the ground, kicking up a stunning |    spray at the opponent.  No more   |    infinite combos with this move--  |    the last hit of the wave knocks   |    down, so any followups have to be |    fast.                             | -------------------------------------+------------------------------------- #  NagiYaiba (Serene Slice)          |   O- |  / + slash                                      |      O O    Haohmaru pauses with sword in a   |    guard position.  If the opponent  |    enters the effective range of the |    move (or pokes with a weapon),    |    Haohmaru reverses with a single-  |    revolution Kogetsuzan (no upward  |    thrust).                          | -------------------------------------+-------------------------------------  *POW Special  #  Hiougi TenhaDankuRetsuZan (Top Secret Heaven Cruncher)     Haohmaru does a short single-revolution Kogetsuzan (no upward    thrust and not much forward motion).  If the opponent is hit,    a giant whirlwind sweeps him into the air; Haohmaru leaps up    after him and sends him to the ground with a heavy downward    stroke.  *************************************************************************** TACHIBANA UKYO Ukyo and his fiancee, Odagiri Kei, are living happily, but when disaster strikes in Shimabara, he decides to journey there to put a halt to it, before it can harm the woman he loves.  Pre-fight: "Yawn..."  Slash  CPU Win: Blood!  How revolting.        Vs. Win: O, so naive!        No Contest: Fun's over, bonehead.  Bust   CPU Win: L-O-S-E-R...        Vs. Win: Whoa, that was close.        No Contest: Yikes!  [Poses] Slash Pre-fight: Bows to the opponent. Slash 1st Win: Coughs up blood. Slash 2nd Win: Spins his sword, then sheathes it. Slash Taunt: Draws his sword, sets it in the ground and says, "Kore de."   (Here.)  Bust Pre-fight: Bows to the opponent. Bust 1st Win: Stands, facing the wind and says, "Kei-dono..." (Kei...) Bust 2nd Win: Swings his sword, flinging blood from it, and dashes off,   chased by his entourage of women. Bust Taunt: Draws his sword and sets it in the ground.  No Contest: Dashes around the opponent like in Bust's super, then the   opponent's torso slides off. Honourable Death: He coughs harshly, vomits(!), and falls over.   SLASH -------------------------------------+------------------------------------- #  Hiken Sasameyuki                  |   |  / O- + D    (Vanity Sabre Snowfall Slash)     |   O O                                      |    Ukyo tosses an apple.  Style pts. | -------------------------------------+------------------------------------- #  Hiken Sasameyuki                  |   |  / O- + slash    (Concealed Sabre Snowfall Slash)  |   O O                                      |    Ukyo tosses an apple, and this    |    time slashes quickly after it,    |    hitting multiple times for damage |    until the opponent is pushed out  |    of range.                         | -------------------------------------+------------------------------------- #! Hiken TsubameGaeshi               |   in air,  / | \  -O + slash    (Concealed Sabre Swallow Swipe)   |           O  O  O                                      |   or    Ukyo rotates with sword extended, |    creating an arc of flame which    |   from ground,     knocks down the opponent.   The   |                    button pressed determines the     |    / | \  -O + O or O or O + slash     speed of the swipe (and, if done  |   O  O  O       \   |   /    from the ground, determines what  |    height off the ground it launches |    from.)                            | -------------------------------------+------------------------------------- #  Hiken OboroGatana                 |   | \  -O + slash    (Concealed Sabre Haze Hack)       |   O  O                                      |    Ukyo afterimage-slides forward,   |    hacking one, two, or three times  |    depending on the button used. The |    final hit knocks down the enemy.  | -------------------------------------+-------------------------------------  *POW Special  #  TsubameRokuRen (Tsubame Six Flash)     Ukyo flings an apple and hops forward across the screen.  If he    hits the opponent, he performs a six-revolution Swallow Swipe on    him; this move crosses over if the opponent is at a certain distance    (about a third-screen away).   BUST  -------------------------------------+------------------------------------- #  Hibari (Spider Thrust)            |   |  / O- + D                                      |   O O    Ukyo pokes forward with his       |    scabbard; the end of the sword    |    glows as it hits several times to |    stun for minor damage.  This move |    usually is followed up with a     |    more damaging one as a combo.     | -------------------------------------+------------------------------------- #  Hiken Sasameyuki -Sen-            |   |  / O- + slash    (Concealed Sabre Snowfall Slash   |   O O    Flash)                            |                                      |    Ukyo flings an apple and begins   |    to slash rapidly after it.  If    |    the opponent is caught, he is     |    drawn in and repeatedly slashed   |    (up to 32 times total!)  This has |    excellent priority, taking people |    out of air moves and normals as   |    well as catching them off-guard   |    after they block the first pokes. | -------------------------------------+------------------------------------- #! Hiken TsubameGaeshi               |   in air,  / | \  -O + slash    (Concealed Sabre Swallow Swipe)   |           O  O  O                                      |   or    Ukyo rotates with sword extended, |    creating an arc of flame which    |   from ground,     knocks down the opponent.   The   |                    button pressed determines the     |    / | \  -O + O or O or O + slash     speed of the swipe (and, if done  |   O  O  O       \   |   /    from the ground, determines what  |    height off the ground it launches |    from.)                            | -------------------------------------+------------------------------------- #  Hiken Kagero                      |   | \  -O + slash    (Concealed Sabre Heat Flash)      |   O  O                                      |    Ukyo charges briefly, then rips   |    his sword from its sheath to send |    a flash of energy across the      |    screen.  Stuns the opponent and   |    opens him up for further hits.    | -------------------------------------+-------------------------------------  *POW Special  #  MusouZankoKa (Flashback Flash Blast)      Ukyo runs forward, sword trailing behind him and glowing as in       the Spider Thrust.  If he connects with the opponent, he blurs    rapidly around him, pulling away and slowly resheathing his sword.    Once he does, the opponent is rocked with every cut at once    (different from SS3) and sprays a huge gout of blood into the air.  *************************************************************************** KUBIKIRI BASARA With the resurrection of Zankuro, Basara's rest is rudely interrupted, and he must destroy both the summoner and the summoned in order to finally achieve eternal peace.  Pre-fight: "With this crazy blade, let the bloodfest begin!"            "The chimes of nightmares peel (sic) through the air.  The             battle begins!"  Slash  CPU Win: Blood marks Heaven's path!        Vs. Win: Yah, hah, haaaah!        No Contest: Darkness's maw opens!  Bust   CPU Win: You don't scare me.  Waah!        Vs. Win: Kagaribi...where are you?        No Contest: Kagaribi, joy, joy!  The pyres burn!  [Poses] Slash Pre-fight: Leaps up from a portal of blackness in the ground, then   lands and goes into combat stance. Slash 1st Win: Twirls his blade in his hand, then spreads his arms, saying,   "Kodobura rarikite ukenai!" (?) Slash 2nd Win: Kagaribi's ghost drops into his arms, and he laughs.  She   then crumbles away into a skeleton, which fades, and he screams, dropping   to his knees. Slash Taunt: Laughs, drops his weapon and says, "Kowakunai yo!" (I'm not   afraid!)  Bust Pre-fight: Appears, crouching, from a portal on the ground.  Kagaribi   floats around him for a moment, then vanishes as Basara calls her name. Bust 1st Win: Tightens the metal band on his wrist and says, "Ukeireru nara   shini wa shinai!" (Accept the end and true death will not claim you!) Bust 2nd Win: Laughs, then transforms into the shadowy form of a bat.  A   portal opens beneath him and he vanishes as several smaller bat-shapes   fly out. Bust Taunt: Laughs, drops his weapon and says, "Boku no tokoro ni oide!"   (Come to me!)  No Contest: Grabs the opponent, like in the Friendly Rip, and drags him/her   down slowly, blood flying everywhere.  He then reappears from the top of   the screen as the portal closes. Honourable Death:  He slashes his own neck.   SLASH -------------------------------------+-------------------------------------    SashiAshi (Stabbing Feet)         |   in air, | + D                                      |           O    Basara thrusts downward in midair |    with both glowing feet.  He can   |    pogo off the opponent's head once |    he touches the opponent and try   |    again, or do another move.        | -------------------------------------+------------------------------------- #! Tomobiki (Friendly Rip)           |   -O | \  + button when close                                      |      O  O    Basara grabs forward in a hugging |    motion, crying, "Kagaribi!" (his  |    lover's name).  If he grabs the   |    opponent, a portal opens, sucking |    them both down.  An instant later |    the enemy is ripped out of the    |    hole with a vertical slash from   |    Basara's weapon.  When POWed,     |    hits many more times.             | -------------------------------------+------------------------------------- #  KageNui (Shadow Stitcher)         |   | \  -O + slash                                      |   O  O    Basara thrusts his blade into a   |    portal in the ground; it then     |    reappears from another portal     |    (distance depends on button) over |    the players' heads, striking down |    for damage.                       | -------------------------------------+-------------------------------------    KageSui (Soul Sucker)             |   |  / O- + button                                      |   O O    Basara gets sucked into a shadow  |    which appears under him.  In the  |    time he remains in the shadow, he |    can be repositioned by moving to  |    the left or right.                | -------------------------------------+------------------------------------- #  SoraSashi (Airborne Slash)        |   in air, | \  -O + slash                                      |           O  O    Basara flings his blade out in a  |    spinning slash.  A sends it near- |    vertically down, B flings it at a |    45-degree angle, and C throws it  |    horizontally.  (The C version can |    be done during a back-dash.)      | -------------------------------------+------------------------------------- #  NueDama (Soul of Beast)           |   O- |  / + slash                                      |      O O    Basara throws a slowly-moving orb |    from his arm; it moves upwards at |    first, then curves back down to   |    the ground.  Stuns the opponent   |    if it hits, but its use is very   |    limited (except as air defense?)  | -------------------------------------+-------------------------------------  *POW Special  #  Kagemai/Mukui (Shadow Dance Payback)     Basara skips back and then does a high hop forward at the     opponent.  On a successful hit the opponent is rocked with    many blows as Kagaribi's ghost floats around him; the last    hit is a vicious Shadow Exit (see Bust version) which knocks    down.   BUST -------------------------------------+-------------------------------------    SashiAshi (Stabbing Feet)         |   in air, | + D                                      |           O    Basara thrusts downward in midair |    with both glowing feet.  He can   |    pogo off the opponent's head once |    he touches the opponent and try   |    again, or do another move.        | -------------------------------------+------------------------------------- #! KageIde (Shadow Exit)             |   -O | \  + slash                                      |      O  O    Basara slips downward into a      |    shadow, then reappears out of     |    another in front of the opponent  |    with an upward slash.  Button     |    determines height of thrust and   |    power.  When POWed, hits more     |    times and goes much higher.       | -------------------------------------+-------------------------------------    KageSui (Soul Sucker)             |   |  / O- + button                                      |   O O    Basara gets sucked into a shadow  |    which appears under him.  In the  |    time he remains in the shadow, he |    can be repositioned by moving to  |    the left or right.                | -------------------------------------+------------------------------------- #  SoraSashi (Airborne Slash)        |   in air, | \  -O + slash                                      |           O  O    Basara flings his blade out in a  |    spinning slash.  A sends it near- |    vertically down, B flings it at a |    45-degree angle, and C throws it  |    horizontally.  (The C version can |    be done during a back-dash.)      | -------------------------------------+------------------------------------- #  ChiSashi (Ground Slash)           |   | \  -O + slash                                      |   O  O    Basara flings his blade out in a  |    circular arc.  A is a fast, high  |    circuit, B has more horizontal    |    range, and C is a long, nearly    |    full-screen arc.  If Basara is    |    hit during the move, the blade    |    disappears and returns to his     |    hands.                            | -------------------------------------+-------------------------------------    KageDamashi (Shadow Feint)        |   O- |  / + button                                      |      O O    Basara creates a copy of himself, |    which acts depending on which     |    button is used: A jumps forwards, |    B jumps upwards, C jumps backward |    and D walks forward.              | -------------------------------------+-------------------------------------  *POW Special  #  Kagemai/YumeBiki     Basara skips back and then runs/slides quickly forward at the     opponent.  On a successful hit Basara initiates an Iori-esque    sequence, hitting many times, pausing, and then ripping the    opponent off his blade with one enormous yank.  *************************************************************************** GALFORD For no other reason than his overriding sense of justice, he goes to Shimabara to destroy the evil which has been unleashed.  Pre-fight: "Power without justice is bad news, dude!"            "I fight not for me but for the blind babe Justice!"        Slash  CPU Win: So sue me.  I hate evil!        Vs. Win: Love and peace, they're neat!        No Contest: Take care of yourself, twit!  Bust   CPU Win: Another blow for justice.        Vs. Win: Justice wins.  Naturally!        No Contest: I think I'm turning Japanese!  [Poses] Slash Pre-fight: Points at the opponent and says, "Let's go, Poppy!" Slash 1st Win: Spins his sword then holds it forward, saying, "Yeah!" Slash 2nd Win: Salutes and says, "Hey Poppy!" Slash Double Perfect: Poppy's puppies run across the screen and Galford   says, "Arigato!" (Thank you!) Slash Taunt: Says, "Hey, come on!" and sticks his sword in the ground.  Bust Pre-fight: Sends Poppy away and says, "Come run to justice!" Bust 1st Win: Sighs with relief. Bust 2nd Win: Turns away, holds his hand up, and brings it back down as   electricity crackles through it. Bust Taunt: Says, "Hey, come on!" and sticks his sword in the ground.  No Contest: Charges through the opponent, yelling, "BREAK!" and bisects   him/her as lightning strikes. Honourable Death: He does his Plasma Break and is struck by lightning.   SLASH -------------------------------------+-------------------------------------    Plasma Blade                      |   | \  -O + slash                                      |   O  O    Galford throws his arms forward,  |    throwing a double blade of plasma |    at the opponent.  *Very* fast in  |    this game.                        | -------------------------------------+-------------------------------------    Shadow Copy (left/right)          |   -O O-  / | \  -O + A or B                                      |         O  O  O    Galford twirls and disappears,    |    spinning into view as two images  |    on opposite sides of the screen.  |    The button pushed determines the  |    'true' image.                     | -------------------------------------+-------------------------------------    Replica Attack (front/rear)       |   -O \  |  / O- + AC or BD                                      |       O O O    Galford disappears from view,     |    spinning down upon the opponent   |    from above with a slash.  Buttons |    pressed determine whether he      |    slashes from the front or behind. | -------------------------------------+-------------------------------------    Imitate Replica (front/rear)      |   when hit, AC or BD                                       |    Galford disappears from view,     |    leaving a log behind.  He then    |    spin-slashes down on the opponent |    as in the Replica Attack, coming  |    from the front or behind as the   |    buttons determine.                | -------------------------------------+------------------------------------- !  Rush Dog                          |   |  / O- + A                                      |   O O    Poppy rushes the opponent and     |    rams them.  When POWed, Poppy     |    will then perform a Strike Heads  |    on the opponent for more damage.  | -------------------------------------+-------------------------------------    Machine Gun Dog                   |   |  / O- + B                                      |   O O    Poppy rushes the opponent and     |    mad-dogs him, tearing at his neck |    and sending him to the ground.    | -------------------------------------+-------------------------------------    Replica Dog                       |   |  / O- + C                                      |   O O    Poppy disappears, spinning into   |    view above the opponent's head to |    hit for damage as in the Replica  |    Attack.                           | -------------------------------------+-------------------------------------    Overhead Crush                    |   |  / O- + D                                      |   O O    Galford leaps up with Poppy,      |    kicking (?!) the rolling dog down |    at the opponent to knock them     |    over.  When done while being hit, |    Galford sends Poppy right off the |    ground as a retaliatory strike.   | -------------------------------------+-------------------------------------  *POW Special  #  Double Mega Strike Heads (head/rear)       *head is using AB, rear is using CD.     Galford disappears and drops down on both sides of the     opponent (buttons determine which is the real image; Poppy is    the image on the other side).  If the move is not blocked,     two images of Galford proceed to strike multiple times, finishing     with a supercharged Strike Heads.   BUST -------------------------------------+-------------------------------------    Plasma Factor (high/low)          |   | \  -O + A or B                                      |   O  O    Galford does an electrified slash |    with his sword.  Level depends on |    button pressed.  Becomes a punch  |    when done while unarmed.          | -------------------------------------+-------------------------------------    Lightning Slash                   |   | \  -O + C                                      |   O  O    Galford runs forward, grabs the   |    opponent, flips him away and      |    strikes after him with a sliding  |    downward electrical slash.        | -------------------------------------+------------------------------------- !  Plasma Break                      |   -O + tap slash                                      |    Galford spreads his electrified   |    arms, creating a large arc of     |    energy between them.  Hits for    |    multiple electric damage.         | -------------------------------------+-------------------------------------    Shadow Copy (right/left)          |   -O O- / | \  -O + A or B                                      |        O  O  O    Galford twirls and disappears,    |    spinning into view as two images  |    on opposite sides of the screen.  |    The button pushed determines the  |    'true' image.                     | -------------------------------------+-------------------------------------    Replica Attack (front/rear)       |   -O \  |  / O- + AC or BD                                      |       O O O    Galford disappears from view,     |    spinning down upon the opponent   |    from above with a slash.  Buttons |    pressed determine whether he      |    slashes from the front or behind. | -------------------------------------+-------------------------------------    Imitate Replica (front/rear)      |   when hit, AC / BD                                       |    Galford disappears from view,     |    leaving a log behind.  He then    |    spin-slashes down on the opponent |    as in the Replica Attack, coming  |    from the front or behind as the   |    buttons determine.                | -------------------------------------+-------------------------------------    Strike Heads                      |   -O | \  + button when close                                      |      O  O    Galford grabs at the opponent.    |    If he connects, he carries him    |    up into the air, then slams him   |    down with a bolt of lightning.    | -------------------------------------+-------------------------------------    Dash Strike Heads                 |   during dash, -O | \  + button                                      |                   O  O   when close    While running, Galford can grab   |    the opponent with a Strike Heads  |    if close enough.  In this case    |    the grab carries both players up  |    diagonally instead of vertical.   | -------------------------------------+-------------------------------------  *POW Special  #  Lightning Strike Three     Galford runs at the opponent.  If he hits, he leg-flips him    away, teleports to the landing site, kicks him up into the     air, teleports to meet him in mid-air, then Strike Heads     him into the ground.  *************************************************************************** HATTORI HANZO Hanzo is ordered by the government to destroy the evil castle, and is as yet unaware that his mortal enemy, Amakusa, has returned...  Pre-fight: "O the desolation!  A heartless world indeed!"            "O, how many more must I mercilessly slay?"  Slash  CPU Win: It was fate.  Chill!        Vs. Win: Fear drove you down!        No Contest: You couldn't cut cheese!  Bust   CPU Win: You were good.  For a plebe!        Vs. Win: Hey, I had to destroy you.        No Contest: Zukes!  You look like a corpse!  [Poses] Slash Pre-fight: Sheathes his sword while invisible. Slash 1st Win: Makes a symbol with his hands and says, "Rin!" Slash 2nd Win: Cracks his knuckles on one hand and says, "Bakusai retsu!   Ore ga onushi no sadame nari!" (?) Slash Taunt: Beckons, puts down his sword and says, "Shoushi!" (Pathetic!)  Bust Pre-fight: Appears, crouching, in a puff of smoke. Bust 1st Win: Swings his sword downward, then sheathes it. Bust 2nd Win: Folds his arms, chuckles, and  Bust Taunt: Beckons, puts down his sword and says, "Issai shouchi!" (?)  No Contest: Dashes past the opponent, holds up a flaming hand, and the   opponent explodes. Honourable Death: He charges up a flaming punch, then disappears in a gout   of flame.   SLASH -------------------------------------+------------------------------------- !  Ninpo BakuenRyu                   |   |  / O- + slash    (Ninja Exploding Dragon Blast)    |   O O                                      |    Hanzo punches the ground in front |    of him, sending a bouncing wave   |    of flame at the enemy.  Does not  |    return the other way as it did in |    SS3, but has gained some speed to |    make up for the loss.             | -------------------------------------+-------------------------------------    Ninpo KageBunshin                 |   -O O- / | \  -O + A or B    (Ninja Shadow Splitter)           |        O  O  O                                       |    Hanzo twirls and disappears,      |    spinning into view as two images  |    on opposite sides of the screen.  |    The button pushed determines the  |    'true' image.                     | -------------------------------------+-------------------------------------    Ninpo UtsusemiTenbu (Sky Dance)   |   -O \  |  / O- + AC                                       |       O O O    Hanzo disappears from view,       |    spinning down upon the opponent   |    from above with a slash.          | -------------------------------------+-------------------------------------    Ninpo UtsusemiChizan              |   -O \  |  / O- + BD    (Ground Slash)                    |       O O O                                       |    Hanzo disappears from view, then  |    pops up from a hole in the ground |    to strike at the opponent's feet. | -------------------------------------+-------------------------------------    Ninpo Migawari no Jutsu = Hotoke/ |   when hit, AC    Tenbu (Ninja Buddha Reverse Blow) |                                      |    Hanzo disappears from view,       |    leaving a log behind.  He then    |    spin-slashes down on the opponent |    as in the Utsusemi Tenbu.         | -------------------------------------+-------------------------------------    Ninpo Migawari no Jutsu = Oni/    |   when hit, BD    Chizan (Ninja Demon Reverse Blow) |                                      |    Hanzo disappears from view,       |    leaving a log behind.  He then    |    pops up at the opponent's feet to |    strike as in the Utsusemi Chizan. | -------------------------------------+-------------------------------------    ReppuShuriken                     |   in air, O-  / | \  -O + slash    (Ninja Windsplitter)              |              O  O  O                                      |    Hanzo flings a shuriken down at   |    his opponent from the air.        | -------------------------------------+-------------------------------------    MozuOtoshi (Ninja Shrike Dash)    |   -O | \  + slash when close                                      |      O  O    Hanzo reaches out to grab at the  |    enemy.  If he connects, he spins  |    upwards, carrying the opponent up |    and dropping him for damage.  If  |    you use the C version, Hanzo does |    two elbow strikes, grabs at his   |    opponent's arm, pops the elbow,   |    THEN piledrives.  VERY stylish.   | -------------------------------------+-------------------------------------    MozuOtoshi -Hayate-               |   during dash, -O | \  + slash    (Running Ninja Shrike Dash)       |                   O  O   when close                                      |    While running, Hanzo can grab at  |    the opponent with a Mozu Otoshi   |    if close enough.  In this case    |    the grab carries both players up  |    diagonally instead of vertical.   | -------------------------------------+-------------------------------------  *POW Special     Fujite MijinGakure (Flash Finisher)     Hanzo punches down into the ground, sending up huge gouts of    twisting flame around him.  Hanzo then turns invisible once    the move is completed (whether it hits the enemy or not); he    remains invisible until hit out of it or after about 10-15 seconds.   BUST -------------------------------------+------------------------------------- !  Ninpo BakuenRyu                   |   |  / O- + slash    (Ninja Exploding Dragon Blast)    |   O O                                      |    Hanzo punches the ground in front |    of him, sending a bouncing wave   |    of flame at the enemy.  Does not  |    return the other way as it did in |    SS3, but has gained some speed to |    make up for the loss.             | -------------------------------------+-------------------------------------    Ninpo KageBunshin                 |   -O O- / | \  -O + A or B    (Ninja Shadow Splitter)           |        O  O  O                                       |    Hanzo twirls and disappears,      |    spinning into view as two images  |    on opposite sides of the screen.  |    The button pushed determines the  |    'true' image.                     | -------------------------------------+-------------------------------------    Ninpo Shizune                     |   | | + slash    (Ninja Silent Shadow)             |   O O                                      |    Hanzo fades out, then immediately |    reappears in the same place.  An  |    excellent fake-out move when used |    with his other teleports.         | -------------------------------------+-------------------------------------    Ninpo Enbu (Ninja Monkey Dance)   |   O- |  / + button                                      |      O O    Hanzo fades out, reappearing in   |    the position determined by the    |    button used.  A is the left upper |    corner, B is left on the ground,  |    C is the right upper corner, and  |    D is right side on the ground.    | -------------------------------------+-------------------------------------    ReppuShuriken                     |   in air, | \  -O + slash    (Ninja Windsplitter)              |           O  O                                      |    Hanzo flings a shuriken down at   |    his opponent from the air.        | -------------------------------------+-------------------------------------    Ninpo BakuenMijinGakure           |   -O | \  + button when close    (Ninja Exploding Atom Flash)      |      O  O                                      |    Hanzo reaches out to grab at the  |    enemy.  If he connects, he spins  |    upwards, carrying the opponent up |    and slamming him down in a blast  |    of flame.  Hanzo turns invisible  |    upon a successful drop, and stays |    that way until hit or after 10-15 |    seconds.                          | -------------------------------------+-------------------------------------  *POW Special     Fujite DokuRyu (Dragon Poison Finalizer)     Hanzo leaps, twirling upside-down through the air at the     opponent's head.  If he catches him, bombs drop at the     enemy's feet, and Hanzo sets them off, sending his opponent    back in a series of explosions.  Slow, but does major damage;    the move also crosses over to hit the opponent from the rear    at a certain distance (about one-third to one-half screen).  Works    well as an anti-air strike also.  *************************************************************************** HISAME SHIZUMARU He once again feels the presence of the "demon" which he thought he slay, and is confused, uncertain how it could still live.  So he goes to the source of the feeling, to Shimabara, in order to satisfy his conscience.  Pre-fight: "O gentle traveller, do you know the demon?"            "Tell me, where do real demons exist?"  Slash  CPU Win: The search continues...        Vs. Win: You're no demon, are you?        No Contest: Sorry, gotta run!  Bust  CPU Win: Hey, I had to do this.       Vs. Win: I told you you'd lose!       No Contest: Ya can't beat the kid!  [Poses] Slash Pre-fight: Flies in on his umbrella. Slash 1st Win: Bows and says, "Gomen nasai." (I'm sorry.) Slash 2nd Win: Bows, says, "Goman nasai... mou ikimasu!" and runs away. Slash Taunt: Crouches, sets down his umbrella, and says, "Anata mo oni   ja nai!" (You are not the demon!)  Bust Pre-fight: Looks into the background, then faces the opponent. Bust 1st Win: Fans himself with his shirt and runs his hands through his   hair. Bust 2nd Win: Opens his umbrella, looks back and says, "Anata wa oni ja   nakatta." (You were not the demon.) Bust Taunt: Crouches, sets down his umbrella, and says, "Mou iya da yo!"   (No more!)  No Contest: Does his umbrella spin at the opponent, bisecting him, and   then turns away with the open umbrella over his shoulder. Honourable Death: He bows sadly, saying, "Gomen nasai...mou ikimasu!" and       runs away.  (Translation: "Sorry, gotta run!")   SLASH -------------------------------------+------------------------------------- #  HitoRyu SamidareGiri              |   |  / O- + slash    (Scarlet Sword Downpour Thrust)   |   O O                                      |    Shizumaru opens his umbrella and  |    spins it, using it as a trapping  |    attack.  Hits the enemy for many  |    hits if unblocked.                | -------------------------------------+------------------------------------- #  HitoRyu KirisameJin               |   | \  -O + slash    (Scarlet Sword Mist Blast)        |   O  O                                      |    Shizumaru flings out his umbrella |    at the opponent, spinning it on   |    its axis like a top.              | -------------------------------------+------------------------------------- #  HitoRyu HisameGaeshi              |   | \  -O + D    (Scarlet Sword Hailfire)          |   O  O                                      |    Shizumaru thrusts his umbrella    |    forward at the enemy, opening it  |    as he does.  Pushes the opponent  |    back and reflects projectiles.    | -------------------------------------+------------------------------------- #  HitoRyu Shin/UryuKyorakuZan       |   hold D, release    (Scarlet Sword Windshear Slice)   |                                      |    Shizumaru flips his umbrella into |    the air and charges forward with  |    his blade, impaling the opponent  |    and then striking him away.  If   |    button is held for more than 10   |    seconds, Shizumaru strikes with a |    jumping slash (his Bust move from |    SS3) that does much more damage.  | -------------------------------------+------------------------------------- #! HitoRyu BaiuEnsatsuJin (Scarlet   |   -O | \  + slash    Sword Crosscurrent Slicer)        |      O  O                                      |    Shizumaru sweeps his blade around |    him while sliding forward, then   |    uppercuts into the air with it,   |    similar to Haohmaru's Kogetsuzan. | -------------------------------------+-------------------------------------  *POW Special     HitoRyuKinjite BouuKyoufuZan (Scarlet Sword Hurricane Shredder)     Shizumaru snaps open his umbrella and twirls rapidly forward    at his enemy.  If he hits him, the quickly-spinning umbrella    carries them both into the air, striking multiple times.   BUST  -------------------------------------+------------------------------------- #  HitoRyu Shigure                   |   in air, | + slash                                       |           O    Shizumaru pogos down with his     |    umbrella, striking at the enemy's |    head.  He can bounce off guarding |    opponents and repeat the move, or |    try something else.               | -------------------------------------+------------------------------------- #  HitoRyu Kosame                    |   in air, O + slash    (Scarlet Sword Deadly Drizzle)    |           |                                      |    Shizumaru opens his umbrella in   |    the air and begins to float to    |    the ground.  He can be steered    |    somewhat with the control stick.  | -------------------------------------+------------------------------------- #  HitoRyu Raiu                      |   during HitoRyu Kosame, slash                                      |    Shizumaru breaks from the float   |    and twirls down with his umbrella |    spinning sidewise, hitting the    |    opponent a few times before he    |    slides to a stop on the ground.   | -------------------------------------+------------------------------------- #! HitoRyu KirisameJin               |   | \  -O + slash    (Scarlet Sword Mist Blast)        |   O  O                                      |    Shizumaru flings out his umbrella |    at the opponent, spinning it on   |    its axis like a top.              | -------------------------------------+------------------------------------- #  HitoRyu Shin/UryuKyorakuZan       |   hold D, release    (Scarlet Sword Windshear Slice)   |                                      |    Shizumaru flips his umbrella into |    the air and charges forward with  |    his blade, impaling the opponent  |    and then striking him away.  If   |    button is held for more than 10   |    seconds, Shizumaru strikes with a |    jumping slash (his Bust move from |    SS3) that does much more damage.  | -------------------------------------+------------------------------------- #  HitoRyu BaiuEnsatsuJin (Scarlet   |   -O | \  + slash    Sword Crosscurrent Slicer)        |      O  O                                      |    Shizumaru sweeps his blade around |    him while sliding forward, then   |    uppercuts into the air with it,   |    similar to Haohmaru's Kogetsuzan. | -------------------------------------+-------------------------------------  *POW Special  #  HitoRyuKinjite UryuRessatuJin (Scarlet Sword Deadly Downpour Slice)      Shizumaru snaps open his umbrella, twirling it rapidly in     place.  If it hits the opponent, it carries both players into    the air, striking the enemy for many hits of damage.  *************************************************************************** KAFUIN GAIRA He suspects that the "Demon's Mound" he had created for Zankuro's corpse has been destroyed.  Suddenly, he feels the presence of Zankuro in the evil castle, and heads off to investigate.  Pre-fight: "You look really weak.  Come, I'll butch you up!"            "With this rosary, I'll clean your clock!"       Slash  CPU Win: Run home to mommy!        Vs. Win: Relax, I'll give you a break.        No Contest: Violence is my salvation!  Bust   CPU Win: Go in pain, my son.        Vs. Win: You are one wretched soul!        No Contest: Eat my rosary, sinner!    [Poses] Slash Pre-fight: Bows slightly to the opponent. Slash 1st Win: Does three quick punches, then holds out his beads and   says, "Tenchuu!" (Divine retribution!) Slash 2nd Win: Holds out a gong and taps it with a metal bar, saying,   "Hatsudai gou ka!" (?)   Slash Taunt: Holds out his fist and slams down his beads, saying,   "Mihotoke no jihi da!" (?)  Bust Pre-fight: Bows slightly and says, "Namu amida butsu." (Buddhist   prayer) Bust 1st Win: Turns his back to the screen, looks back and says,   "Mihotoke no jihi da!" (?)  Bust 2nd Win: Holds up a hand and says, "Namu amida butsu." (Buddhist   prayer) Bust Taunt: Holds out his fist and slams down his beads, saying,   "Mihotoke no jihi da!" (?)  No Contest: Does a series of attacks, then says, "Issai shoumetsu!"   (?) and does a final downward strike that removes the opponent's   upper body. Honourable Death: He clutches his stomach in pain, then falls over.   SLASH -------------------------------------+------------------------------------- #  Buchinomeshi (Prudence Punch)     |   in air, | + button                                      |           O    Gaira swings his glowing prayer   |    beads down in a downward-slamming |    attack.  Has a delay if missed.   |  -------------------------------------+------------------------------------- #! KachiAge                          |   -O | \  + slash                                      |      O  O    Gaira runs forward, ramming the   |    opponent for several hits before  |    swinging his beads up, knocking   |    the enemy up into the air.        | -------------------------------------+------------------------------------- #  MidareUchi (Proufound Pummel)     |   | \  -O + slash                                      |   O  O    Gaira swings his beads back and   |    forth rapidly, striking the enemy |    several times.  Range is much     |    shortened from SS3.               | -------------------------------------+------------------------------------- #  JishinGan (Earthquake Assault)    |   | | + button                                      |   O O    Gaira leaps up into the air and   |    drives downward with his beads,   |    slamming the ground with an earth |    shaking attack.  Standin

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I worked with various Insurances companies across Switzerland on online applications handling billion premium volumes. I love to continuously spark my creativity in many different and challenging open-source projects fueled by my great passion for innovation and blockchain technology.In my technical role as a senior software engineer and Blockchain consultant, I help to define and implement innovative solutions in the scope of both blockchain and traditional products, solutions, and services. I can support the full spectrum of software development activities, starting from analyzing ideas and business cases and up to the production deployment of the solutions.I'm the Founder and CEO of Disruptr GmbH.

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